erode

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Gosche1234
Posts: 77
Joined: Wed Jan 07, 2015 10:41 pm
Team: Kissinger Motorsport

erode

Postby Gosche1234 » Wed Feb 22, 2017 11:48 pm

i'm confused on how to get erode to work. Can someone help/tell me how to do it
Thanks
AWood wrote:I WILL LITERALLY SUCK A DICK TO BE JOSH GRANT. and i think we're about same speed on finishes and shit so i think id be a good fit.

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Wahlamt
Posts: 5549
Joined: Mon Sep 13, 2010 3:15 pm
Team: MLG Compton
Location: Sweden

Re: erode

Postby Wahlamt » Thu Feb 23, 2017 8:52 am

You do what is done here, but instead of --editor, you put: --erode #
Change # to any number between 1-100. 1 is little impact on the ground, 100 is a lot.



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