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Out Of Virtual Memory (Last Log)

Posted: Sun May 12, 2019 4:05 am
by Yamaha285
Here is the last log. Any ideas?

[149:26:09.50] Deleting OpenGL context
[149:26:09.55] Closing input devices
[149:26:09.55] Killing Controller(XboxOneForWindows)
[149:26:09.55] Timestamp adjustment was 1
[149:26:09.55] Destroying window
[149:26:09.60] Window shutdown complete

Re: Out Of Virtual Memory (Last Log)

Posted: Sun May 12, 2019 4:03 pm
by Yamaha285
Here is what my graphics are set to.

Here's what i have inside my PC

i7-8700K
Nvidia GTX1070 8G
16G DDR5 ram
Solid state drive for this game as well.

Image
Image

Image

Re: Out Of Virtual Memory (Last Log)

Posted: Sun May 12, 2019 4:17 pm
by KTM57
You probably just pushed your PC too hard on a demanding track.

Re: Out Of Virtual Memory (Last Log)

Posted: Sun May 12, 2019 5:04 pm
by Yamaha285
Its happened on multiple tracks. It happened a few times during SX. I ran medium object packs and high tracks most the time. Then its happened on 01 testing MX on southwick and hangtown. These tracks are probably low packs and have the removers still from my older PC. Its almost like it builds up then times out if i do not exit the game and come back every 45 minutes to a hour of playing.

SX i would disconnect then reconnect after heats and or lcq just to make sure i did not time out in the main. If i entered when novice went and watched all those races then ran through mine by the time the main would start i would time out almost every time on the main restart if i did not exit the game after those moto's. It almost seems like it is a timer that counts down to zero then quits

Re: Out Of Virtual Memory (Last Log)

Posted: Sun May 12, 2019 5:12 pm
by Wahlamt
Threaded optimization -> off
Power management -> prefer maximum performance

Think those could help.

Re: Out Of Virtual Memory (Last Log)

Posted: Sun May 12, 2019 5:30 pm
by Yamaha285
Thank you i will try that out and see if this problem goes away

Re: Out Of Virtual Memory (Last Log)

Posted: Mon May 13, 2019 1:43 am
by jlv
Go down a step on the texture detail.