Rider and Bike Blurry when using Slo Mo

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hvpmvp
Posts: 107
Joined: Sat Apr 01, 2017 12:43 pm
Team: PCW Racing
Location: Michigan, U.S.A

Rider and Bike Blurry when using Slo Mo

Postby hvpmvp » Sun May 19, 2019 3:10 pm

Anyone know how to fix this?
nickuzick wrote:fuck that's a harsh crime. I suggest the chair

bootsie
Posts: 382
Joined: Wed Feb 08, 2017 4:23 am
Team: TrueCo.

Re: Rider and Bike Blurry when using Slo Mo

Postby bootsie » Mon May 27, 2019 10:01 pm

hvpmvp wrote:Anyone know how to fix this?

go into mx sim properties and type in --zdepth 24
i think that should help
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hvpmvp
Posts: 107
Joined: Sat Apr 01, 2017 12:43 pm
Team: PCW Racing
Location: Michigan, U.S.A

Re: Rider and Bike Blurry when using Slo Mo

Postby hvpmvp » Tue May 28, 2019 7:31 pm

bootsie wrote:
hvpmvp wrote:Anyone know how to fix this?

go into mx sim properties and type in --zdepth 24
i think that should help

Tried it, didn’t work
nickuzick wrote:fuck that's a harsh crime. I suggest the chair

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Wahlamt
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Re: Rider and Bike Blurry when using Slo Mo

Postby Wahlamt » Wed May 29, 2019 6:42 am

Crank the anisotropic filtering to 16x in nvidia control panel or amd catalyst.

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hvpmvp
Posts: 107
Joined: Sat Apr 01, 2017 12:43 pm
Team: PCW Racing
Location: Michigan, U.S.A

Re: Rider and Bike Blurry when using Slo Mo

Postby hvpmvp » Wed May 29, 2019 7:14 pm

Wahlamt wrote:Crank the anisotropic filtering to 16x in nvidia control panel or amd catalyst.

Still no improvement
nickuzick wrote:fuck that's a harsh crime. I suggest the chair


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