Rider_Model ingame

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CapperMxFreak
Posts: 177
Joined: Fri May 07, 2010 7:24 pm
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Rider_Model ingame

Post by CapperMxFreak »

I trying to get a rider model ingame, but it want show up ingame, and there isnt any basic tut, that show how to do it!

so some help would be nice! :wink:
p2sta
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Re: Rider_Model ingame

Post by p2sta »

you need to get the model into blender and use the bone structure, to draw weight for the vertexes, then you need to export the model with jm2 export script ;)
then name it as wrote in this thread and you have your rider model ingame ;)
http://mxsimulator.com/benchracing3/vie ... =12&t=1862
CapperMxFreak
Posts: 177
Joined: Fri May 07, 2010 7:24 pm
Team: Privateer

Re: Rider_Model ingame

Post by CapperMxFreak »

But it says like this, wen i export it to a .jm

Python script error:check console

:?
stevoktm
Posts: 1067
Joined: Fri Dec 11, 2009 5:08 pm
Location: England

Re: Rider_Model ingame

Post by stevoktm »

p2sta wrote:you need to get the model into blender and use the bone structure, to draw weight for the vertexes, then you need to export the model with jm2 export script ;)
then name it as wrote in this thread and you have your rider model ingame ;)
http://mxsimulator.com/benchracing3/vie ... =12&t=1862
Where can we get the bone structure? Also i added vertex groups in the right area on my model and for some reason it was still transparent ingame :/ and what is the jm2 export script?
Image
stevoktm
Posts: 1067
Joined: Fri Dec 11, 2009 5:08 pm
Location: England

Re: Rider_Model ingame

Post by stevoktm »

I have the bone structure now, but how do i import it into my current rider model .blend file? ive tried just opening and it overwrites it and makes a new scene. Ive also tried exporting it as a .obj but when i import that it doesnt show up.
Image
CapperMxFreak
Posts: 177
Joined: Fri May 07, 2010 7:24 pm
Team: Privateer

Re: Rider_Model ingame

Post by CapperMxFreak »

stevoktm wrote:I have the bone structure now, but how do i import it into my current rider model .blend file? ive tried just opening and it overwrites it and makes a new scene. Ive also tried exporting it as a .obj but when i import that it doesnt show up.
append or link :D
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