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How do i apply Normal Maps

Posted: Mon Feb 14, 2011 9:02 am
by BoysenReed
Hey MXS Community,

Just wondering how to apply normal and specular maps? :?

Is there a naming convention? I'm assuming they need to be named similar to the texture/skin of the bike/rider.

Regards,

Re: How do i apply Normal Maps

Posted: Mon Feb 14, 2011 9:11 am
by magnusson
lets say this is your skin --> rider_head-vfxw_sabre-yourskinname.png

norm : rider_head-vfxw_sabre-yourskinname_norm.png
spec : rider_head-vfxw_sabre-yourskinname_spec.png

so basically you just add "_norm" or "_spec" after your skin name.

Re: How do i apply Normal Maps

Posted: Mon Feb 14, 2011 9:34 am
by BoysenReed
Thanks For the help 'robbimagg'

Legend :)