Post your render for MXS here!
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Re: Post your render for MXS here!
Just trying to get back into the scene. Was really bored
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Re: Post your render for MXS here!
can you not post pictures of my bike if you didnt buy it, thank you
Re: Post your render for MXS here!
For me ??vortexracingleader wrote:can you not post pictures of my bike if you didnt buy it, thank you
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Re: Post your render for MXS here!
Best render so far! You are getting better man!Motocross375 wrote:
Alex V111#1017
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Re: Post your render for MXS here!
floor tiling is visible i would suggest bigger texture, also the yellow lines doesn't really makes sense there, if they are suppose to separate parking spaces they are way too close to each other, (but i think its texture of road side with a line, so maybe get different texture for that).
Other thing is lighting, if you compare your modeled part to the background, its totally off, lets say you have lights there to get the rider more visible, in that case you need to blend your ground texture with the background texture behind the fence, so there is not a strict line that separates them.
But overall its a nice looking render, these are just things you can improve on
Other thing is lighting, if you compare your modeled part to the background, its totally off, lets say you have lights there to get the rider more visible, in that case you need to blend your ground texture with the background texture behind the fence, so there is not a strict line that separates them.
But overall its a nice looking render, these are just things you can improve on
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Re: Post your render for MXS here!
Damn that's dope
Corbin Lenaway | 216
Twitter/Instagram: @LenawayMX
Twitter/Instagram: @LenawayMX
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Re: Post your render for MXS here!
So dopeMcguire103 wrote:
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Re: Post your render for MXS here!
p2sta wrote:floor tiling is visible i would suggest bigger texture, also the yellow lines doesn't really makes sense there, if they are suppose to separate parking spaces they are way too close to each other, (but i think its texture of road side with a line, so maybe get different texture for that).
Other thing is lighting, if you compare your modeled part to the background, its totally off, lets say you have lights there to get the rider more visible, in that case you need to blend your ground texture with the background texture behind the fence, so there is not a strict line that separates them.
But overall its a nice looking render, these are just things you can improve on
thanks man!