Videos

Post your screenshots and videos here
mikez#411
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Re: Videos

Post by mikez#411 »

Shadow wrote:
Shadow wrote:
jasper125 wrote:
deg-JpOpeBA
Oh I want that Lommel version :D How fun does that look :D
Wahlamt
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Re: Videos

Post by Wahlamt »



Can this be how doug Henry felt? :p
richy34
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Re: Videos

Post by richy34 »

Wahlamt wrote:

Can this be how doug Henry felt? :p
wasnt henry riding a cr? also did he crash into the lake? :p
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richy34
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Re: Videos

Post by richy34 »

Be careful what you wish for... :twisted:[/quote]

[/quote]

Tha looks hella fun!!! :twisted:[/quote]

what erode settings should i use? i wanna do it aswell 8)

and what shortcut was it again? i never really tried it like - erode 0,5 - orsomthing right?
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Shadow
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Re: Videos

Post by Shadow »

jasper125 wrote:Tha looks hella fun!!! :twisted:
It's hella sketchy too. :lol:
mikez#411 wrote:Oh I want that Lommel version :D How fun does that look :D
Thanks to Haggqvist's kind permission, I'll upload it once the track's rough enough. :mrgreen:
richy34 wrote: what erode settings should i use? i wanna do it aswell 8)
and what shortcut was it again? i never really tried it like - erode 0,5 - orsomthing right?
You'll need to create a tileinfo for the track with the lommel's current traction, and add this bit between texture lines and the "addtile" line for the ontrack traction.

Code: Select all

erode_depth 2.850
erode_lower 0.005
erode_upper 1000.0
erode_displacement 20.0
erode_radius 0.986657
erode_max_slope 0.65
The shortcut's target line should look something like this

Code: Select all

"K:\MX Simulator\mx.exe" --editor --erode 25
Ignore the path file, that should point wherever your game is installed, but the --erode # is what counts.
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richy34
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Re: Videos

Post by richy34 »

i cant go in lommel file? its a saf? or do you mean i need to create a bat file like the 1 dj posted?
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Shadow
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Re: Videos

Post by Shadow »

No, the .bat file has been obsolete for a while now.
richy34 wrote:i cant go in lommel file? its a saf?
Which is exactly why I said you need to create a new tileinfo file for the track. :D
Just create a new .txt file inside the track folder, rename it to "tileinfo" and remove the .txt file extension, and paste this inside the file.

Code: Select all

friction 0.35 0
friction 1.04 0.2
friction 0.65 2.5
friction 1.08 7
friction 1.13 60
roll_resist 40 95 0
roll_resist 75 115 30
roll_resist 95 135 60
roll_resist 300 350 600
texture @2012.mxson.lommel/tiles/sand.ppm
roost texture=@2012.mxson.lommel/roostfiles/lommel.roost.1.png count=3 dig=1.0 slip_threshold=2.0 slow_speed=0.0 fast_speed=64.0 slow_angle=1.57 fast_angle=0.196 size=1 grow=1 drag=0.001 vscale=0.5 a=255 fade_r=0 fade_g=0 fade_b=0 fade_a=-256
roost texture=@2012.mxson.lommel/roostfiles/lommel.roost.1.png count=3 dig=1.0 slip_threshold=5.0slow_speed=0.0 fast_speed=64.0 slow_angle=1.57 fast_angle=0.196 size=2 grow=2 drag=0.001 vscale=0.5 a=255 fade_r=0 fade_g=0 fade_b=0 fade_a=-256
erode_depth 2.850
erode_lower 0.005
erode_upper 1000.0
erode_displacement 20.0
erode_radius 0.986657
erode_max_slope 0.85
addtile

friction 0.25 0
friction 0.55 0.5
friction 0.95 2.5
friction 1.05 7
friction 1.10 60
roll_resist 20 50 0
roll_resist 55 85 30
roll_resist 75 100 60
texture @2012.mxson.lommel/tiles/grass.ppm
roost texture=@2012.fim.mxdn.lommel/roostfiles/hha.grass.dry.png count=5 dig=0 size=0.75 grow=1
roost texture=@2012.fim.mxdn.lommel/roostfiles/lommel.roost.1.png count=2 dig=0 slip_threshold=1 slow_speed=0.0 fast_speed=64.0 slow_angle=1 fast_angle=0.1 size=1.5 grow=3.0 drag=5 vscale=1.0 randomize=5.0
addtile

friction 0.4 0
friction 0.65 0.5
friction 0.98 2.5
friction 1.12 7
friction 1.15 15
roll_resist 20 50 0
roll_resist 55 85 30
roll_resist 75 100 60
texture @2012.mxson.lommel/tiles/offtrack.ppm
roost texture=@2012.fim.mxdn.lommel/roostfiles/lommel.roost.1.png count=3 dig=0 slip_threshold=4.0 slow_speed=0.0 fast_speed=64.0 slow_angle=1 fast_angle=0.1 size=1.5 grow=3.0 drag=5 vscale=1.0 randomize=5.0
roost texture=@2012.fim.mxdn.lommel/roostfiles/hha.grass.dry.png count=5 dig=0 size=0.75 grow=1
erode_depth 1.0
erode_lower 5.0
erode_upper 600.0
erode_displacement 12.0
erode_radius 1.2
erode_max_slope 0.45
addtile
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Wahlamt
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Re: Videos

Post by Wahlamt »

richy34 wrote:
Wahlamt wrote:

Can this be how doug Henry felt? :p
wasnt henry riding a cr? also did he crash into the lake? :p
Lol, he was riding a cr250, and he did not crash into the lake xD But still, that suzuki was from 91 and from what I know, there´s no honda from 95 xD

Saw an interview with him and he said "I thought I maybe would make it to the lake, but in midair I saw I was only going to make i 1/3 of the lenght to the lake" (something like that) xD
Shadow
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Re: Videos

Post by Shadow »

Sketchy? Just a bit. :lol:

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Craig
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Re: Videos

Post by Craig »

Got bored so i recorded and uploaded this
Watch in HD
JumPerr
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Re: Videos

Post by JumPerr »

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Sweendoggy
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Re: Videos

Post by Sweendoggy »

Sunday Funday
richy34
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Re: Videos

Post by richy34 »

Shadow wrote:Sketchy? Just a bit. :lol:

so i need to make a file in the map where the fastlap demos are placed in?

i create a txt file name it tileinfo and put it to all documents and it still shows up as a txt document?
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Maczust63
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Re: Videos

Post by Maczust63 »

a clip of the movie im making for OG racing, this is kinda a trailer but not exactly what will be in the video and there will be 6 other riders and alot of crazy huge flips and madness
yzmxer608
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Re: Videos

Post by yzmxer608 »

Sweendoggy wrote:Sunday Funday
FUNDAY FUNDAY EVERYBODIE'S WHIPPING ON FUNDAAYYYY.

and getting punted.
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
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