MX Simulator - ReDesign Concept

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Re: MX Simulator - ReDesign Concept

Postby lars@crossmag » Fri Mar 17, 2017 6:17 pm

I'm pretty busy with finishing my website and making graphics for a bigger team in Germany right now and that pretty much consumes all of my freetime. But once that is done I'll continue working on this redesign concept :)

Anyways I'm absolutely blown away by the amazing feedback from you guys! This really makes me push harder and trying to even improve the quality of this even more!

In the last weeks I read a lot about so called "Hybrid-Web-Applications" which make it possible to use your general HTML, PHP, JavaScript and CSS Code in Windows Applications. They make use of the Google "Chromium" API so it would technically work like a normal website just without having to use your browser and everything being wrapped inside a own windows program/application! Spotify or Tidal use these technologies for instance in their Windows Apps but I don't know if this would work well with a game menu.. I'll have to do some more research but maybe this could be a way to get all of this to life :) If there are some more advanced developers in this community that would maybe like to get this rolling with me, feel free to message me here. Not making any promises tho since it would be a lot of work haha

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Itz Raidox
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Re: MX Simulator - ReDesign Concept

Postby Itz Raidox » Fri Aug 18, 2017 9:28 am

lars@crossmag wrote:MX Simulator - ReDesign Concept

Hey guys! As seen in the screenshot-section in the last few days, I'm working on ReDesign concept for our much beloved and favorite game "MX Simulator". This project is made purely for fun and with no commercial intentions or purpose behind it.

I'm seeing this as some interesting design-challenge or training since I've never designed a game menu system before. Because of that, I'm always happy to hear some feedback from you! If you have some different ideas or if you don't like what I did in certain sections, please feel free to comment! Any feedback is wanted.

Here is what I've got so far (If JLV decides to unlock this thread, I'll continuously add new pieces and pages to this image-list):


Credits so far: P2sta (the pic with the wheel and the Matrix-stand in the main-menu)

If you have any questions, feel free to ask and leave a reply down below. As always, if you like my work and appreciate what I do for this community, I'm always happy about a few new subscribers on my Facebook page :wink:

Jlv Pls Consider

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Re: MX Simulator - ReDesign Concept

Postby Davinho222 » Fri Sep 08, 2017 3:58 am

This would be a re-design of the menu for free! wich would make the game even better. dont know how it would work cause you would have to improve the personal folder to make it comfortable or tell the people how to save the files for them to show up on the correct spot. still it would improve this already great game....for why would jlv not allow this?

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Tiago Freitas #23
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Re: MX Simulator - ReDesign Concept

Postby Tiago Freitas #23 » Wed Oct 04, 2017 3:57 pm

I am loving the idea! When i have suggestions i will post them here! +1

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Re: MX Simulator - ReDesign Concept

Postby Ddavis » Sat Dec 30, 2017 8:43 am

Any update on this? I honestly never saw this before!
'13 7th [W] '14 6th [E] 9th [MX] '15 9th [MX] '16 11th [MX] '17 7th [SX/MX] '18 9th [MX]
#s 410 - 40 - 29 - 24 - 13 - 45 - 15 - 32
1 450 Pro SX Win [EU] - 2 NA Podiums - 20 NA Top 5's - 97 NA Top 10's
I keep this up to date for the haters :D

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Re: MX Simulator - ReDesign Concept

Postby dawsonsleeper » Sat Dec 30, 2017 10:26 am

Ddavis wrote:Any update on this? I honestly never saw this before!
317 wrote:JLV, you are a badass.

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Re: MX Simulator - ReDesign Concept

Postby MOTOZ293 » Sun Dec 31, 2017 5:06 pm

JLV Please

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Re: MX Simulator - ReDesign Concept

Postby Rowdy_155 » Tue Jan 02, 2018 11:16 pm

I Race Moto

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Re: MX Simulator - ReDesign Concept

Postby DABZZZ » Tue Jan 02, 2018 11:49 pm

Feel like this has been discussed before and it came down to having pictures for each track, and renders for each individual bike & gear etc

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