Mx Simulator - Jay Turner
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https://www.youtube.com/watch?v=I7wKDYJVUJY&t=6s
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Mx Simulator - Jay Turner
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Re: Mx Simulator - Jay Turner
Forget to turn shaders on?
maggett wrote:when JLV gives u a good dickslappin
ROSE822 wrote:braden carter die u inbred veggie cunt
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Re: Mx Simulator - Jay Turner
Turn your terrain rendering method to shaders/direct or shaders/copy next time. The reason those light spots are happening is because your terrain rendering method is either hardware or software or something else funky.Fabio Guido wrote:No why ?Aaron Hall wrote:Forget to turn shaders on?
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Re: Mx Simulator - Jay Turner
Also the reason there is no shading on the riderJakob Hubbard wrote: Turn your terrain rendering method to shaders/direct or shaders/copy next time. The reason those light spots are happening is because your terrain rendering method is either hardware or software or something else funky.
maggett wrote:when JLV gives u a good dickslappin
ROSE822 wrote:braden carter die u inbred veggie cunt
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Re: Mx Simulator - Jay Turner
Nah, probably has something to do with the spec maps on the actual gear. Terrain rendering method only has to do with the track. So if I had to guess, there's something wrong with the spec or norms.Aaron Hall wrote:Also the reason there is no shading on the rider
Re: Mx Simulator - Jay Turner
Nah, Everything is fine with the norms and spec, i tested and everything before making his update pack, everything is good. so its his method.Jakob Hubbard wrote: Nah, probably has something to do with the spec maps on the actual gear. Terrain rendering method only has to do with the track. So if I had to guess, there's something wrong with the spec or norms.
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