2020 Anahiem 1 Virtual Lap | MX Locker

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MOTOZ293
Posts: 2923
Joined: Wed Mar 06, 2013 7:17 pm
Team: Madcape
Location: Ohio

2020 Anahiem 1 Virtual Lap | MX Locker

Postby MOTOZ293 » Sun Jan 05, 2020 7:03 pm

This year MX locker is providing virtual laps from our riders to show off the track for the serious and casual fan of mx simulator.
This weeks lap come from the 741 machine of Dylan Love. He ran a 1:04.2, but was unable to make it to qualifying night



Film/Edit by Zoa Cross
Song: Edwince & Svniivan & Mitchell Martin - Euphoria

ps: I'm starting to get back into making sim videos again, and im open to critiques and help making my quality better. If you want to help out let me know what i could do better. Thank you
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mxer433
Posts: 264
Joined: Wed May 14, 2014 3:19 am
Team: Rival Decal

Re: 2020 Anahiem 1 Virtual Lap | MX Locker

Postby mxer433 » Sun Jan 05, 2020 7:58 pm

the post processing ruins the red on the gear and makes it look weird, just do color correcting in editing. otherwise not bad
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User avatar
MOTOZ293
Posts: 2923
Joined: Wed Mar 06, 2013 7:17 pm
Team: Madcape
Location: Ohio

Re: 2020 Anahiem 1 Virtual Lap | MX Locker

Postby MOTOZ293 » Sun Jan 05, 2020 8:37 pm

mxer433 wrote:the post processing ruins the red on the gear and makes it look weird, just do color correcting in editing. otherwise not bad

Yeah, i hate that i cant figure out what do do within the program itself to make the colors look better with it. Sometimes theyll look like that and sometimes they will look proper
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mxer433
Posts: 264
Joined: Wed May 14, 2014 3:19 am
Team: Rival Decal

Re: 2020 Anahiem 1 Virtual Lap | MX Locker

Postby mxer433 » Sun Jan 05, 2020 8:52 pm

go into the actual post processing settings and disable the color correction, itll keep the blur and lens flare and all that
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User avatar
MOTOZ293
Posts: 2923
Joined: Wed Mar 06, 2013 7:17 pm
Team: Madcape
Location: Ohio

Re: 2020 Anahiem 1 Virtual Lap | MX Locker

Postby MOTOZ293 » Sun Jan 05, 2020 9:02 pm

i think im going to have to redownload it bc i wont let me edit the file even with my game closed
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