Could a timeout of 2 minutes or something very low help?nioubie wrote:it is just for the race server, i didn't know the command to avoid this. So now all the racing servers have it, not the qualifiers.barrington314 wrote:What's the problem with the invisible riders? Is that not better than afk riders in the middle of the track?
2018 [EU region] Supercross series by MXSEMF
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Re: 2018 [EU region] Supercross series by MXSEMF
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Re: 2018 [EU region] Supercross series by MXSEMF
I mean, why do people not want the invisibility? I thought it was to avoid people that stop on the track?nioubie wrote:it is just for the race server, i didn't know the command to avoid this. So now all the racing servers have it, not the qualifiers.barrington314 wrote:What's the problem with the invisible riders? Is that not better than afk riders in the middle of the track?
Re: 2018 [EU region] Supercross series by MXSEMF
I think the problem is that they may still be "active" and not finishing, so the 50% restart quota won't restart the server for a while.barrington314 wrote:I mean, why do people not want the invisibility? I thought it was to avoid people that stop on the track?nioubie wrote:it is just for the race server, i didn't know the command to avoid this. So now all the racing servers have it, not the qualifiers.barrington314 wrote:What's the problem with the invisible riders? Is that not better than afk riders in the middle of the track?
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Re: 2018 [EU region] Supercross series by MXSEMF
If you have a really long falloff and take forever to get up then people will just plow through you because you're invis, And people that come back from being invis will just show up right next to you sometimes and cause a crash.barrington314 wrote:I mean, why do people not want the invisibility? I thought it was to avoid people that stop on the track?nioubie wrote:it is just for the race server, i didn't know the command to avoid this. So now all the racing servers have it, not the qualifiers.barrington314 wrote:What's the problem with the invisible riders? Is that not better than afk riders in the middle of the track?
Right here Atom was invis after having a long crash and gets punished for it even more because fro can't see him and just plows through him.
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Re: 2018 [EU region] Supercross series by MXSEMF
You can "disable" or have it longer before ghosting by changing the --off-course-bias/--off-course-scale settings. Might be worth looking into.Lnxa wrote:If you have a really long falloff and take forever to get up then people will just plow through you because you're invis, And people that come back from being invis will just show up right next to you sometimes and cause a crash.barrington314 wrote:I mean, why do people not want the invisibility? I thought it was to avoid people that stop on the track?nioubie wrote: it is just for the race server, i didn't know the command to avoid this. So now all the racing servers have it, not the qualifiers.
Right here Atom was invis after having a long crash and gets punished for it even more because fro can't see him and just plows through him.
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Re: 2018 [EU region] Supercross series by MXSEMF
I'm pretty sure it was disabled completely in rF.Wahlamt wrote:You can "disable" or have it longer before ghosting by changing the --off-course-bias/--off-course-scale settings. Might be worth looking into.Lnxa wrote:If you have a really long falloff and take forever to get up then people will just plow through you because you're invis, And people that come back from being invis will just show up right next to you sometimes and cause a crash.barrington314 wrote: I mean, why do people not want the invisibility? I thought it was to avoid people that stop on the track?
Right here Atom was invis after having a long crash and gets punished for it even more because fro can't see him and just plows through him.
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Re: 2018 [EU region] Supercross series by MXSEMF
I'm pretty sure it was too. I was just curious because I thought it would be better than having someone afk and in the middle of the track. But I didn't know that it screwed up the restart system. Either way, it sounds like we just need an auto restart after a certain amount of time that the leader finishes. Is that a "JLV needs to add that" thing or is it already a server setting?Atom6246 wrote: I'm pretty sure it was disabled completely in rF.
Re: 2018 [EU region] Supercross series by MXSEMF
You talking about qualifying now? Wheels used to come into the servers and manually restart them all before UID grab to make sure the final session counted regardless of people sitting afk on the gate. Feel like thats the only solution (to have admins restart after all the active riders have finished).barrington314 wrote:I'm pretty sure it was too. I was just curious because I thought it would be better than having someone afk and in the middle of the track. But I didn't know that it screwed up the restart system. Either way, it sounds like we just need an auto restart after a certain amount of time that the leader finishes. Is that a "JLV needs to add that" thing or is it already a server setting?
Now ppl sitting afk while in a race rarely happens. If they are done they will just rage quit and be invis anyways or get kicked. People wouldn't risk getting protested.
Re: 2018 [EU region] Supercross series by MXSEMF
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Re: 2018 [EU region] Supercross series by MXSEMF
--off-course-bias is now on 3600 on EU and NA racing servers.
Qualifiers stay like before BUT : Servers will be private for signed up riders. It is being tested on Eu qual servers since yesterday and looks to works nice.
For the time being counts, servers must be restarted before the end of qual time, not before UID grab.
I can tell the admin to restart them, but if the race ain't done(1 rider pass the finish line), laps done during the last session won't count anyway.
Qualifiers stay like before BUT : Servers will be private for signed up riders. It is being tested on Eu qual servers since yesterday and looks to works nice.
For the time being counts, servers must be restarted before the end of qual time, not before UID grab.
I can tell the admin to restart them, but if the race ain't done(1 rider pass the finish line), laps done during the last session won't count anyway.
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Re: 2018 [EU region] Supercross series by MXSEMF
Excusesmx201 wrote:Sucked watching my red plate go away yesterday due to my motherboard going out in my pc );
maggett wrote:when JLV gives u a good dickslappin
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Re: 2018 [EU region] Supercross series by MXSEMF
Awesome, hopefully everything runs smoothly now. Thanks for your work.nioubie wrote:update
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Re: 2018 [EU region] Supercross series by MXSEMF
If you want someone to do this I would be willing to. This would only take a couple minutes to do before UID grab. One thing that I would look at changing is the time between qualifying ending vs UID grab. On the site it shows overlap between the two events. I think you should have at least a five minute window between the two events to avoid issues with people being late for UID grab. Technically rF only had 55 minutes of qualifying (ended at 8:55) and UID grab was on the hour (9:00).M@xTizZz wrote:No admin restarting the race, you want us to take 10 differents admins to restart each server for one hour, it will not happen i'm sorry.
There are still some instances where signed up racers are connected to the server but sitting on the gate for some moto's. You then still have to wait the extra minute for penalties to apply before the server restarts. Having reputable people with server marshal would be a good asset to keep things moving in a timely fashion.M@xTizZz wrote:But if there are only the players signed up on servers, it will not be a problem anymore.
Re: 2018 [EU region] Supercross series by MXSEMF
It's not a setting but you can do that with xcmd. You make a script that polls the results file and sends a restart to the server when the leader has been finished for long enough.barrington314 wrote:I'm pretty sure it was too. I was just curious because I thought it would be better than having someone afk and in the middle of the track. But I didn't know that it screwed up the restart system. Either way, it sounds like we just need an auto restart after a certain amount of time that the leader finishes. Is that a "JLV needs to add that" thing or is it already a server setting?Atom6246 wrote: I'm pretty sure it was disabled completely in rF.
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