Hi Im Skyqe wrote:Sabo wrote:I'm absolutely sure Lane would've been in the test race if he wasn't moving across the country at the time.
From what I can see, Lane hasn't participated in a single erode test race this year.
http://mxsimulator.com/servers/official ... ers/11747/
I’m not in the erode tests because I work. Sunday’s are usually the only nights that I’m off in time to be able to race. I’m not going to ask my job to leave to come to an erode practice. My bills are more important.
I guess my criticism came out harsh because I was pissed at the time for stuff other than sim. I apologize for the way I worded it, I realize now that it was just bitching. The erode formed well in turns. Really well actually. The bumps, chop, and chatter was what I was trying to say was terrible, but it was my fault I didn’t clarify. Again, I apologize for that.
I stand by my statement of the lines. I’m mainly talking about the corner where “Muddy Creek” is in big white letters. The inside isn’t as wide as what it was made in sim, and that made it prime for sim. The outside is taken a lot more than portrayed. The table and turn after that are pretty different irl as well. Other minor ones that I didn’t really find important too. I understand that every line isn’t going to be hit in sim like it is irl, but to say that the irl lines aren’t fast doesn’t make much sense to me.
Once again, my criticism came out as hate and I’m sorry for the way it was portrayed. It’s also very disheartening for it to be made out like Am’s shouldn’t have opinions too. We’re half the community. Don’t try to act like only pros keep this game alive. I appreciate the work put in and understand it’s not just 1 or 2 settings to change. I just didn’t feel like Muddy Creek was a step in the right direction in its entirety. Again, I apologize.