help with lighting

All about making tracks for MX Simulator
Post Reply
Matheus#112
Posts: 117
Joined: Wed Feb 25, 2009 5:12 am
Team: Privateer
Location: Brazil - São Bento do Sapucaí

help with lighting

Post by Matheus#112 »

I'VE MADE A TRACK , I USED DJ'S LIGHTING THAT HE SHARED ON HIS SKYBOX TUTURIAL BUT MY TRACK BECAME WAY TOO DARK , SOMEONE ELSE COULD HELP ME?
thanks
Garasaki
Posts: 1959
Joined: Mon Feb 04, 2008 4:33 pm

Re: help with lighting

Post by Garasaki »

Increase the values in the ambient line.
Image
DR.MIZ wrote: Keeping something "secret" so you can be "cool" is not making a flourishing community.
Matheus#112
Posts: 117
Joined: Wed Feb 25, 2009 5:12 am
Team: Privateer
Location: Brazil - São Bento do Sapucaí

Re: help with lighting

Post by Matheus#112 »

what line man ?
sun_vector [ 1.0 0.50 0.50 ]
sun_color [ 1.00 1.00 0.50 ]
ambient [ 0.25 0.25 0.50 ]
sky_n @112FARM/north.png
sky_e @112FARM/east.png
sky_s @112FARM/south.png
sky_w @112FARM/west.png
sky_u @112FARM/up.png
sky_env @112FARM/env.png
flare_element [ 0.0 1.0 ] [ 0.5 0.5 0.5 ] 0.75 @glare.png
flare_element [ 0.0 -0.0 ] [ 0.0 0.0 0.125 ] 0.5 @glare.png
flare_element [ 0.0 -0.25 ] [ 0.0 0.125 0.0 ] 0.5 @glare.png
flare_element [ 0.0 -0.5 ] [ 0.125 0.0 0.0 ] 0.5 @glare.png
flare_element [ 0.0 -0.9 ] [ 0.0 0.0 0.0625 ] 0.4 @ring.png
flare_element [ 0.0 -0.95 ] [ 0.0 0.0625 0.0 ] 0.5 @ring.png
flare_element [ 0.0 -1.0 ] [ 0.0625 0.0 0.0 ] 0.6 @ring.png
flare_vector [ 1.0 0.46 -0.43 ]
Garasaki
Posts: 1959
Joined: Mon Feb 04, 2008 4:33 pm

Re: help with lighting

Post by Garasaki »

Garasaki wrote:Increase the values in the ambient line.
Image
DR.MIZ wrote: Keeping something "secret" so you can be "cool" is not making a flourishing community.
Matheus#112
Posts: 117
Joined: Wed Feb 25, 2009 5:12 am
Team: Privateer
Location: Brazil - São Bento do Sapucaí

Re: help with lighting

Post by Matheus#112 »

yeaah, man man, i maked that and now is good, thaaaank's
Post Reply