All about making tracks for MX Simulator
DJ99X
Posts: 15524 Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under
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by DJ99X » Wed Jan 18, 2012 2:43 am
TheDude
Posts: 338 Joined: Sun Jul 17, 2011 1:58 pm
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by TheDude » Sat Jan 21, 2012 9:10 pm
Maybe noob question but how do you guys make this?
12th MX1 EMF - MX Series 2012
die996
Crushed Dissenter
Posts: 1394 Joined: Tue Jan 12, 2010 12:45 pm
Team: Privateer
Location: 8 miles off Barcelona, Spain
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by die996 » Sun Jan 22, 2012 12:34 am
TheDude wrote: Maybe noob question but how do you guys make this?
3D object modeler software I guess...
Howcanyoubesofuckingdumbthatyou'rereadingthis??
m121c
Posts: 3056 Joined: Sun Feb 27, 2011 5:36 am
Location: Iowa
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by m121c » Sun Jan 22, 2012 12:55 am
pulse
Posts: 2053 Joined: Tue Aug 02, 2011 7:06 am
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by pulse » Sun Feb 05, 2012 1:55 am
MR.M
Posts: 81 Joined: Wed Dec 21, 2011 4:35 am
Team: Privateer
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by MR.M » Tue Feb 07, 2012 1:42 pm
How do u put this on game? Whats the difference of billboards and statues?
Phathry25
Posts: 7481 Joined: Sat Dec 01, 2007 1:09 am
Team: No Frills Racing
Location: WI
Contact:
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by Phathry25 » Wed Feb 08, 2012 2:15 am
billboards are 2d objects, statues are 3d.
MR.M
Posts: 81 Joined: Wed Dec 21, 2011 4:35 am
Team: Privateer
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by MR.M » Wed Feb 08, 2012 12:44 pm
ok so how do i put it?
Motoboss
Posts: 1329 Joined: Wed Apr 02, 2008 10:17 pm
Location: St Louis MO
Contact:
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by Motoboss » Wed Feb 08, 2012 12:58 pm
For objects , you put all the object files in your track folder (jm,png,shp) Then you open the statues file with note pad and write the lines
Example = [550.770142 0.000000 615.146179] -2.221873 @trackname/objectfile.jm @trackname/objectfile.png @trackname/objectfile.shp
For billbourds you just put the png image of the billbourd you want in the track folder then open the billbourds file in your track folder with notepad and write the line
Example= [509.833313 0.000000 132.607742] 48.000000 1.000000 @track name/billbourd.png
alien10swe
Crushed Dissenter
Posts: 52 Joined: Thu Oct 06, 2011 1:56 pm
Team: V-Image
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by alien10swe » Fri Feb 17, 2012 1:33 pm
great villamoto you owns i will use this houses in my next track
VillaMoto
Posts: 130 Joined: Wed Jul 13, 2011 5:31 pm
Team: Private
Location: Borum, DK
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by VillaMoto » Fri Feb 17, 2012 3:01 pm
alien10swe wrote: great villamoto you owns i will use this houses in my next track
Sounds great!
alien10swe
Crushed Dissenter
Posts: 52 Joined: Thu Oct 06, 2011 1:56 pm
Team: V-Image
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by alien10swe » Fri Feb 17, 2012 4:30 pm
the houses dont have a .jm file or a .shp file
Sandhapper
Posts: 1267 Joined: Sat Jul 10, 2010 9:21 am
Team: MotoRAD
Location: The Nederlands
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by Sandhapper » Sun Feb 19, 2012 2:42 pm
Supercross corner pole
Its a billboard, so don't change anything in the statues file for this
[100.0 0.000000 100.0] 9.200000 0.500000 @'trackname'/poleattheinside.png
2013 EMF outdoors 2nd place overall
2013 MxSCentral outdoors 2nd place overall
2012 EMF outdoors 2nd overall
2012 SMA sx 2nd overall
2011 SMA outdoors champion
mitch#67
Crushed Dissenter
Posts: 232 Joined: Sun Sep 25, 2011 12:10 am
Team: BTO Sports
Location: NEW ZEALAND REP
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by mitch#67 » Thu Feb 23, 2012 3:29 am
this probably isnt the place for a request. but... can someone please make these objects:
Large marqee
Medium marqee
3 tires stacked on top of each other
A cherry picker
A culvert pipe. if its possible.