Upcoming Tracks and Track Objects #2
Re: Upcoming Tracks and Track Objects #2
There will be more in the near future
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Re: Upcoming Tracks and Track Objects #2
C'mon, finish one of your tracks, I'm sure you have a bunch of displays maps here and there on your PCDJ99X wrote:There will be more in the near future
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Re: Upcoming Tracks and Track Objects #2
Looks cool (nice to see you making tracks again ), is that where the start connects in the middle there? Why does everything look so bumpy/pixely?Wilson wrote:http://i1126.photobucket.com/albums/l61 ... hot002.png
Haven't posted here in a while. Something I came up with tonight. Dj, I love your trees.
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Re: Upcoming Tracks and Track Objects #2
Yeah that's the start. I haven't done any smoothing yet
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Re: Upcoming Tracks and Track Objects #2
i would love to see a sx track rutted like the real sx tracks, damn would be cool
motoxjeff#7 wrote:JLV do you ever just sit back, and say " DAMN I made this game"? lol
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Re: Upcoming Tracks and Track Objects #2
Tom cortvriendt wrote:i would love to see a sx track rutted like the real sx tracks, damn would be cool
Re: Upcoming Tracks and Track Objects #2
If you go and ride Indy 08 by Goardy, you can have rutted SX. The trouble is that it would be terrible to ride with more than one person.
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Re: Upcoming Tracks and Track Objects #2
Gonna start working on Fitzland (Jimmy Fitzpatrick's Compound).
Google earth image for a starting reference point for me (sorry for big pic)
Any tips on doing some of the small rugged trails leading to the jumps? Any advice on doing features on this track are greatly appreciated
Google earth image for a starting reference point for me (sorry for big pic)
Any tips on doing some of the small rugged trails leading to the jumps? Any advice on doing features on this track are greatly appreciated
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Re: Upcoming Tracks and Track Objects #2
Something Fra#226 and I have been working on. Still tweaking it before adding decals. It's going to be our team track.
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Re: Upcoming Tracks and Track Objects #2
i feel the start would be best like this.Ballsfalsky wrote:
Something Fra#226 and I have been working on. Still tweaking it before adding decals. It's going to be our team track.
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Re: Upcoming Tracks and Track Objects #2
I don't think they've moved the gates yet?
But yeah that would be much better.
But yeah that would be much better.
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Re: Upcoming Tracks and Track Objects #2
yep, the gate placement is only for now.. because when the disp will be ok i'll fix them
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Re: Upcoming Tracks and Track Objects #2
Really need an expert texture placer lol
motoxjeff#7 wrote:JLV do you ever just sit back, and say " DAMN I made this game"? lol
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Re: Upcoming Tracks and Track Objects #2
Please help him, that shit looks awesomeTom cortvriendt wrote:Really need an expert texture placer lol
http://i1176.photobucket.com/albums/x32 ... hot018.png
http://i1176.photobucket.com/albums/x32 ... hot019.png
http://i1176.photobucket.com/albums/x32 ... hot020.png
http://i1176.photobucket.com/albums/x32 ... hot021.png
http://i1176.photobucket.com/albums/x32 ... hot022.png
http://i1176.photobucket.com/albums/x32 ... hot023.png
http://i1176.photobucket.com/albums/x32 ... hot024.png
http://i1176.photobucket.com/albums/x32 ... hot025.png
Howcanyoubesofuckingdumbthatyou'rereadingthis??
Re: Upcoming Tracks and Track Objects #2
Tom,
Textures look pretty good, maybee just a bit of tweaking.
Do you have any trackside decals (transition from where the track pathe meets grass)?
I will help you in any way i can. Track looks fun
Textures look pretty good, maybee just a bit of tweaking.
Do you have any trackside decals (transition from where the track pathe meets grass)?
I will help you in any way i can. Track looks fun