Upcoming Tracks and Track Objects #2

All about making tracks for MX Simulator
chubby padda
Posts: 22
Joined: Sun Dec 08, 2013 10:37 pm
Location: Cape Town

Re: Upcoming Tracks and Track Objects #2

Post by chubby padda »

AWood wrote:Decided to go ahead and start updating my decals/objects/stadiums

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when will those amazing tracks be releaed dude????????
checkerz
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Team: RaGe Factory

Re: Upcoming Tracks and Track Objects #2

Post by checkerz »

My mental break from SX is getting closer and closer. I'm really enjoying riding and building this one. Haven't built a full on custom national in quite awhile.

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Tom cortvriendt
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Location: Netherlands

Re: Upcoming Tracks and Track Objects #2

Post by Tom cortvriendt »

OEH OEH OEH cant wait!

Guys i have a problem, im adding timing gates to my track. And i have only 39, and im not even halfway. How do i add timing gates?
s
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Motoboss
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Re: Upcoming Tracks and Track Objects #2

Post by Motoboss »

Looking good checkerz... :)

Tom just copy and paste another one in the file...
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760Liam
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Re: Upcoming Tracks and Track Objects #2

Post by 760Liam »

Looks fun Checkerz!
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AWood
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Re: Upcoming Tracks and Track Objects #2

Post by AWood »

Chris track looks amazing!
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BGnastyy905
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Re: Upcoming Tracks and Track Objects #2

Post by BGnastyy905 »

Looks great Chris!
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dionhuybers
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Re: Upcoming Tracks and Track Objects #2

Post by dionhuybers »

A little AX track on the huge compound :wink:

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haggqvist
Posts: 352
Joined: Sun Jan 31, 2010 11:44 am
Location: Sweden

Re: Upcoming Tracks and Track Objects #2

Post by haggqvist »

New version of St Jean d'Angely in the works.
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- New tileinfo.
- Scaled to 110% like the other GP's.
- Partially new ruts and bumps.
- Terrain normal maps.
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JT43
Crushed Dissenter
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Re: Upcoming Tracks and Track Objects #2

Post by JT43 »

I liked the scale just thought some of the ruts and bumps needed toning down a bit, still looks cool though.
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Max1633du16
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Location: France

Re: Upcoming Tracks and Track Objects #2

Post by Max1633du16 »

haggqvist wrote:New version of St Jean d'Angely in the works.
Image
- New tileinfo.
- Scaled to 110% like the other GP's.
- Partially new ruts and bumps.
- Terrain normal maps.

Looks more realistic, possible to have other screens ? (I know the track, I live at 30min of the tracks)
KTM57
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Re: Upcoming Tracks and Track Objects #2

Post by KTM57 »

haggqvist wrote:New version of St Jean d'Angely in the works.
- Scaled to 110% like the other GP's.
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dionhuybers
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Re: Upcoming Tracks and Track Objects #2

Post by dionhuybers »

Updated the textures for my motosports facility! :D
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BuddyTheElf
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Re: Upcoming Tracks and Track Objects #2

Post by BuddyTheElf »

It looks a bit weird how the tarmac just ends. I don't think you would ever have that in real life even at a purpose built supermoto facilility.
dionhuybers
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Re: Upcoming Tracks and Track Objects #2

Post by dionhuybers »

BuddyTheElf wrote:It looks a bit weird how the tarmac just ends. I don't think you would ever have that in real life even at a purpose built supermoto facilility.


Maybe a second offtrack decal a bit closer to the tarmac?
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