
2010 Outdoor Track Competition
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Re: 2010 Outdoor Track Competition
OMFG , thats enough 


Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
Re: 2010 Outdoor Track Competition
Norms on the textures?DJ wrote:
Everyone's tracks are looking amazing. Can't wait to ride them.
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Re: 2010 Outdoor Track Competition
i think its just well placed texutres that look really good, since it looks like the light comes from the same way in the textures too :S
Re: 2010 Outdoor Track Competition
all these tracks are just mad!!!! it s gonna be the best to try all of these!!! thanks DJ to have organise this contest!!! this game move and live so much, it s great!!
sorry for my stupid question , but is spring creek, millville??
sorry for my stupid question , but is spring creek, millville??

Re: 2010 Outdoor Track Competition
yes toony, spring creek mx is located near the town of Millville MN, so some people call it Millville.

-MXSON 2010 Qualifier
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Re: 2010 Outdoor Track Competition
WITH ALL THOSE KICK ASS LOOKING TRACKS MINES FEELING LIKE PIECE OF SHIT



Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
Re: 2010 Outdoor Track Competition
None sense Br. Your tracks have their own style which is why you need to believe in one of your tracks and release them, that way we can show you how good they are with good ratings.
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Re: 2010 Outdoor Track Competition
Yeah , im entering this even no fucking body wanted to make shadows for me so im entering without them

Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.
Re: 2010 Outdoor Track Competition
If i render shadows for you, then i have to render shadows for everyone. And that is too much effort. I feel that there is enough documentation on this forum to be able to render shadows
But your track would be a bitch to render shadows for because of all the different billboard trees
But your track would be a bitch to render shadows for because of all the different billboard trees
Re: 2010 Outdoor Track Competition
Speaking of rendering shadows, what happens if the texture is in a saf and it gives you an error (ie the ama stakes)?
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
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Re: 2010 Outdoor Track Competition
yzmxer608 wrote:Speaking of rendering shadows, what happens if the texture is in a saf and it gives you an error (ie the ama stakes)?
Just make a stake billboard, copy all the coordinates from the statues, and paste them, fix all the lines (use the replace thing in Notepad++), and it works.

Re: 2010 Outdoor Track Competition
I'll try that, thanks.
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.