All about making tracks for MX Simulator
Magnus42
Posts: 706 Joined: Fri Jan 28, 2011 9:31 pm
Location: Norway
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by Magnus42 » Tue Jul 26, 2011 2:42 pm
Can't wait!!!
checkerz
Posts: 8791 Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory
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by checkerz » Tue Jul 26, 2011 4:03 pm
Garasaki wrote: Is ANYBODY working on tracks that aren't replicas???
Welcome back, and yes... I have something I'm pretty proud of in the works. Non-replica.
Jones221
Posts: 5262 Joined: Wed Mar 04, 2009 4:11 am
Team: Trump
Location: California
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by Jones221 » Tue Jul 26, 2011 8:24 pm
checkerz wrote: Garasaki wrote: Is ANYBODY working on tracks that aren't replicas???
Welcome back, and yes... I have something I'm pretty proud of in the works. Non-replica.
ITs fucking godly.
only one to win something real from the game!
Jones221
Posts: 5262 Joined: Wed Mar 04, 2009 4:11 am
Team: Trump
Location: California
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by Jones221 » Tue Jul 26, 2011 8:24 pm
checkerz wrote: Garasaki wrote: Is ANYBODY working on tracks that aren't replicas???
Welcome back, and yes... I have something I'm pretty proud of in the works. Non-replica.
ITs fucking godly.
only one to win something real from the game!
Garasaki
Posts: 1959 Joined: Mon Feb 04, 2008 4:33 pm
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by Garasaki » Tue Jul 26, 2011 9:04 pm
I never left, just not really doing anything active right now.
Replica's are great, but a little creativity never killed anyone either!
DR.MIZ wrote: Keeping something "secret" so you can be "cool" is not making a flourishing community.
DJD
Posts: 2757 Joined: Thu Oct 02, 2008 12:56 am
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by DJD » Tue Jul 26, 2011 10:02 pm
Replicas suck dooky.
Im never doing another after Pala is done.
yzmxer608
Posts: 15352 Joined: Mon Dec 29, 2008 4:30 am
Team: SYS
Location: Wisconsin, U.S.A
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by yzmxer608 » Tue Jul 26, 2011 10:33 pm
I find replicas are easier to make if you have good reference. I like to have something to make it look like, with non-replica tracks I have a hard time making things that look and ride good.
TeamHavocRacing wrote: If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
HIMOM
Posts: 46 Joined: Mon Mar 16, 2009 9:16 pm
Team: Privateer
Location: Ft. Worth, Texas
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by HIMOM » Thu Jul 28, 2011 6:14 pm
That's because it actually takes creativity to design a track from scratch.
mx4life
Posts: 2067 Joined: Mon Oct 13, 2008 2:28 am
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by mx4life » Thu Jul 28, 2011 9:18 pm
It also takes creativity to make a name better than HIMOM
tyskorn
Posts: 6491 Joined: Sun Jan 11, 2009 5:52 pm
Team: Adept MX Graphics
Location: Utah, USA
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by tyskorn » Thu Jul 28, 2011 9:29 pm
mx4life wrote: It also takes creativity to make a name better than HIMOM
That's what I was thinking.
To talk about the track (for some odd reason), I like it. It annoys me sometimes with the bumps, but once you get a flow and consistent lines it can be really fun. Good job!
Voutare
Posts: 4891 Joined: Sun Jan 13, 2008 5:22 am
Team: Privateer
Location: Southern Vermont
Contact:
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by Voutare » Fri Jul 29, 2011 10:27 am
HIMOM wrote: That's because it actually takes creativity to design a track from scratch.
Speaking from experience I see?
ShackAttack12
Posts: 3131 Joined: Fri May 09, 2008 1:51 am
Location: San Diego, CA
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by ShackAttack12 » Fri Jul 29, 2011 8:14 pm
Who can guess what this track is?
ShackAttack12
| 2010 Supercross Champ | 2011 Supercross Champ | 2019 Supercross Champ |
frederick
Posts: 2424 Joined: Fri Mar 21, 2008 5:05 pm
Team: Adept
Location: Sweden
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by frederick » Fri Jul 29, 2011 8:35 pm
Looks like something from motocross madness
Pumaxcs
Posts: 13226 Joined: Sat Dec 15, 2007 11:50 pm
Team: Kyle/Luiz
Location: Western, Kentucky
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by Pumaxcs » Fri Jul 29, 2011 8:43 pm
A load of shit!
What do I win?
Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
MXS Cares
jlv wrote: ↑ Thu Nov 05, 2020 1:09 am
Pumaxcs would know better than I do.