dearnhardtfan7 wrote:haha I cut it out of the full size terrain image so its gonna take a good bit of time and effort to try to rip it off I'm not that dumb haha
Sometimes I feel like starting with a SX track is quite easier than it seems because most elements look like so pre-made. If you're not trying to be original you can make decent stuff quite straightaway (maybe I'm wrong). When doing a MX track you need to care about a lot of things like elevations, jumps, ruts, bumps, double berms and so
Sometimes I feel like starting with a SX track is quite easier than it seems because most elements look like so pre-made. If you're not trying to be original you can make decent stuff quite straightaway (maybe I'm wrong). When doing a MX track you need to care about a lot of things like elevations, jumps, ruts, bumps, double berms and so
This is the exact reason I'm doing an SX. I wanna get to learn the gradients and raise/lower well, as well as messing with objects and decals. I feel like I can make a decent track, I just need the time and motivation.
Sometimes I feel like starting with a SX track is quite easier than it seems because most elements look like so pre-made. If you're not trying to be original you can make decent stuff quite straightaway (maybe I'm wrong). When doing a MX track you need to care about a lot of things like elevations, jumps, ruts, bumps, double berms and so
This is the exact reason I'm doing an SX. I wanna get to learn the gradients and raise/lower well, as well as messing with objects and decals. I feel like I can make a decent track, I just need the time and motivation.
Cool, at least someone for once thought I said a decent thing
I hope you get good at this and create creative SX tracks or jump to the MX sometime
die996 wrote:.
Cool, at least someone for once thought I said a decent thing
I hope you get good at this and create creative SX tracks or jump to the MX sometime
Also looks wide. the width of a quarter of a 40 man starting gate.
dearnhardtfan7 wrote:haha I cut it out of the full size terrain image so its gonna take a good bit of time and effort to try to rip it off I'm not that dumb haha
Hahaha, i wasnt planning on ripping it. I just wanted to give the terrain a try.
Was a smart idea to make it un rippable.
Well seing people liked my 50 track I am in the works for yet another. I have been talking to a few people and we might host a master of minis sort of series.
so that last ware house model was to high poly and I could UV map it sooo heres this. thanks to Boblob for the help and AlbertSx65 for the support beams.