Upcoming Tracks and Track Objects #2

All about making tracks for MX Simulator
KTM57
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Re: Upcoming Tracks and Track Objects #2

Post by KTM57 »

No, just run smooth over the entire map on 0 strength.
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checkerz
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Re: Upcoming Tracks and Track Objects #2

Post by checkerz »




Incase you missed it during the live broadcast. A couple of video previews.
kona309
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Re: Upcoming Tracks and Track Objects #2

Post by kona309 »

OMG, 1:30 and 1:55. Such sick shots.
Pumped as hell for the track.
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MX PRODIGY 17
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Re: Upcoming Tracks and Track Objects #2

Post by MX PRODIGY 17 »

look soo sick withh the new decals!
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mxrewind665
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Re: Upcoming Tracks and Track Objects #2

Post by mxrewind665 »

Does it lag like the JS7 compound?
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checkerz
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Re: Upcoming Tracks and Track Objects #2

Post by checkerz »

mxrewind665 wrote:Does it lag like the JS7 compound?
No, not yet atleast haha
mxrewind665
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Re: Upcoming Tracks and Track Objects #2

Post by mxrewind665 »

checkerz wrote:
mxrewind665 wrote:Does it lag like the JS7 compound?
No, not yet atleast haha
Hope it doesnt turn out that way.Keep it up looks amazing!
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checkerz
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Re: Upcoming Tracks and Track Objects #2

Post by checkerz »

The objects will be low on it, and I dont' plan to do grass, so that should help. Haggvist convinced me to go to a 2049 terrain, so that might hurt some of you, but it still runs great for me even with erode on.

New decals are better than the old, but are also getting junked. Lots of work ahead but hoping to hammer down on it this weekend.
sickstyle
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Re: Upcoming Tracks and Track Objects #2

Post by sickstyle »

checkerz wrote:The objects will be low on it, and I dont' plan to do grass, so that should help. Haggvist convinced me to go to a 2049 terrain, so that might hurt some of you, but it still runs great for me even with erode on.

New decals are better than the old, but are also getting junked. Lots of work ahead but hoping to hammer down on it this weekend.
I'm ready to ride that track when are you gonna have a release date
Image
checkerz
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Re: Upcoming Tracks and Track Objects #2

Post by checkerz »

sickstyle wrote:
checkerz wrote:The objects will be low on it, and I dont' plan to do grass, so that should help. Haggvist convinced me to go to a 2049 terrain, so that might hurt some of you, but it still runs great for me even with erode on.

New decals are better than the old, but are also getting junked. Lots of work ahead but hoping to hammer down on it this weekend.
I'm ready to ride that track when are you gonna have a release date
I've been working on it over a year, and I've wanted to release it for about 11 months of that, yet it still hasn't seen public release. Though I'm closer now than ever, a release date would just be a lie. It could honestly be next weekend (doubtful as I'm traveling to Indy for the dealer show), or another year from now. I would think within a month you will see it. We'll see. I do think it's wroth the wait, and the longer I work on it, the better it gets. I now also have a teammate on the project who is quite the expert at making things look epic, so I think the project will be worth it.
sickstyle
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Re: Upcoming Tracks and Track Objects #2

Post by sickstyle »

checkerz wrote:
sickstyle wrote:
checkerz wrote:The objects will be low on it, and I dont' plan to do grass, so that should help. Haggvist convinced me to go to a 2049 terrain, so that might hurt some of you, but it still runs great for me even with erode on.

New decals are better than the old, but are also getting junked. Lots of work ahead but hoping to hammer down on it this weekend.
I'm ready to ride that track when are you gonna have a release date
I've been working on it over a year, and I've wanted to release it for about 11 months of that, yet it still hasn't seen public release. Though I'm closer now than ever, a release date would just be a lie. It could honestly be next weekend (doubtful as I'm traveling to Indy for the dealer show), or another year from now. I would think within a month you will see it. We'll see. I do think it's wroth the wait, and the longer I work on it, the better it gets. I now also have a teammate on the project who is quite the expert at making things look epic, so I think the project will be worth it.
Take your time on it because this is going to be the BEST TRACK IN MXS
Like you said the longer the better
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fra#226
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Re: Upcoming Tracks and Track Objects #2

Post by fra#226 »

i've just finished the supercross, here my new creation freeride / enduro..
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Motoboss
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Re: Upcoming Tracks and Track Objects #2

Post by Motoboss »

checkerz wrote:The objects will be low on it, and I dont' plan to do grass, so that should help. Haggvist convinced me to go to a 2049 terrain, so that might hurt some of you, but it still runs great for me even with erode on.

New decals are better than the old, but are also getting junked. Lots of work ahead but hoping to hammer down on it this weekend.
Haggvist huh... lol
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die996
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Re: Upcoming Tracks and Track Objects #2

Post by die996 »

fra#226 wrote:i've just finished the supercross, here my new creation freeride / enduro..
http://img854.imageshack.us/img854/548/ ... olo1kj.png
That's not enduro, that's just random ruts and bumps :?
Howcanyoubesofuckingdumbthatyou'rereadingthis??
fra#226
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Re: Upcoming Tracks and Track Objects #2

Post by fra#226 »

dude i don't know if never tried some enduro... in europe enduro is very different from the american one...we call that CountryCross. the european enduro is ridin on mountains, and in various type of terrains..
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