Upcoming Tracks and Track Objects #2

All about making tracks for MX Simulator
yz171kx12
Posts: 631
Joined: Thu Feb 17, 2011 11:21 pm
Location: Southern California

Re: Upcoming Tracks and Track Objects #2

Post by yz171kx12 »

warrior462 wrote:
yz171kx12 wrote:ok, I got apache lookin' pretty damn sweet, now I need help with shadows. Who's willing?
DJ is willing, in fact he's already helped you, you just didn't know it yet.

http://forum.mxsimulator.com/viewtopic.php?f=11&t=6371

You can PM me if you're having troubles and I'll be glad to try and help you through anything you don't undertand.
haha thanks man.
137
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Joined: Wed Jun 24, 2009 1:31 am
Team: LCQ Studios / rF

Re: Upcoming Tracks and Track Objects #2

Post by 137 »

giopanda wrote:
Jones221 wrote:Can we see another whole track preview of both Thunder Valley and Red Bud? Plx Por Vav Vor?
redbud for now :)
colors are pretty much final..

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I want to beta it so bad. It looks so sick.
If you enjoy what I make, donate to the cause 8) It's very much appreciated!!
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giopanda
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Re: Upcoming Tracks and Track Objects #2

Post by giopanda »

DJ99X wrote:Nice dude. I hope you do something about the border though. Laroccos leap is pretty close to the edge
thanx!
i know i'm aware of the problem and i think i got it covered already :)
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giopanda
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Re: Upcoming Tracks and Track Objects #2

Post by giopanda »

jones this is for you :)

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Jones221
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Location: California

Re: Upcoming Tracks and Track Objects #2

Post by Jones221 »

Both look mad. Great job.
only one to win something real from the game!
giopanda
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Re: Upcoming Tracks and Track Objects #2

Post by giopanda »

jones this is for you :)

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mitch#67
Crushed Dissenter
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Re: Upcoming Tracks and Track Objects #2

Post by mitch#67 »

WOW, they both look super nice GIO.
toonys66
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Re: Upcoming Tracks and Track Objects #2

Post by toonys66 »

oh wowow!! can twait!! it looks awesome!! thundervalley looks sick!!!
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Mikey
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Re: Upcoming Tracks and Track Objects #2

Post by Mikey »

Amazing.
My photography work
www.mikeowenphotographer.com
poidog808
Posts: 315
Joined: Wed Sep 14, 2011 3:54 am
Team: Pro Squids

Re: Upcoming Tracks and Track Objects #2

Post by poidog808 »

giopanda wrote:jones this is for you :)

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wtf I give up lol, that looks flippin ridiculous!
my sig was infested...
giopanda
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Re: Upcoming Tracks and Track Objects #2

Post by giopanda »

poidog808 wrote:
wtf I give up lol, that looks flippin ridiculous!
give up what?
the good part of replica tracks is that you find a good satellite image and a good heightmap the results are twice as good :)
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DJ99X
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Location: Land Down Under

Re: Upcoming Tracks and Track Objects #2

Post by DJ99X »

Goardy's Thunder Valley is heaps better
Tom cortvriendt
Posts: 2315
Joined: Wed Oct 07, 2009 12:48 pm
Location: Netherlands

Re: Upcoming Tracks and Track Objects #2

Post by Tom cortvriendt »

I think im gonna stop editing tracks lol :lol:
motoxjeff#7 wrote:JLV do you ever just sit back, and say " DAMN I made this game"? lol
giopanda
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Re: Upcoming Tracks and Track Objects #2

Post by giopanda »

DJ99X wrote:Goardy's Thunder Valley is heaps better
damn that's true..ok i'm gonna delete mine from my computer..
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DJ99X
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Re: Upcoming Tracks and Track Objects #2

Post by DJ99X »

:lol: :lol: :lol: :lol:

Nah man, that looks freakin sweet. Have you considered bumping up the resistance by about 20% to simulate the effect of reduced oxygen?
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