Objects

All about making tracks for MX Simulator
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hondaboy12
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Objects

Post by hondaboy12 »

Hey JLV is there any make to get/make objects like tunnels, bridges, ramps, etc. for the editor? Because i wanted to put some tunnels in around the track and possibly have some bridges on some future supercross tracks.
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jlv
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Re: Objects

Post by jlv »

You can export models, but the track objects' collision detection is done with spheres. That probably wouldn't work well for a ramp. For an 80's style supercross bridge it would probably work ok, since you mostly jump over that anyway.

I don't have anything nice to edit the collision info with, so you have to edit it by hand. The format is:

number-of-spheres
x y z radius friction spring-force damping-force
...

As an example, here is what bale.shp (used for the hay bales) looks like:

4
0 0.5 -1.5 1 1 500 25
0 0.5 -0.5 1 1 500 25
0 0.5 0.5 1 1 500 25
0 0.5 1.5 1 1 500 25
hondaboy12
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Re: Objects

Post by hondaboy12 »

yea im clueless when it comes to that stuff haha.. ill find someone who can do it thanks jlv
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Voutare
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Re: Objects

Post by Voutare »

Actually, that seems fairly simple.

I'm a pretty decent 3d modeller, I might give it a try later.
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hondaboy12
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Re: Objects

Post by hondaboy12 »

hey voutare that would be sweeeeet get ahold of me if u think of anything
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