NEEDED-Skilled rut maker

All about making tracks for MX Simulator
Post Reply
rewrew421
Posts: 1421
Joined: Thu Dec 13, 2007 12:41 am
Team: Privateer
Location: West Kentucky, USA

NEEDED-Skilled rut maker

Post by rewrew421 »

I need someone to do the ruts for my new track, the community seems to have high hopes for t his track so i want some proof before i hand my track out.

Yes proper credits will be given :wink:
D.Eckels #421 "The O-G"
hondaboy12
Posts: 30
Joined: Tue Jan 22, 2008 4:45 am
Team: Privateer
Location: STorm Lake Iowa
Contact:

Re: NEEDED-Skilled rut maker

Post by hondaboy12 »

i can make ruts.... but idk if im really skilled at at it...
u saw my last track after i made it into 3 seperate tracks
Image
rewrew421
Posts: 1421
Joined: Thu Dec 13, 2007 12:41 am
Team: Privateer
Location: West Kentucky, USA

Re: NEEDED-Skilled rut maker

Post by rewrew421 »

Yea, i saw you on msn today and thought about asking but i changed my mind:P i think im just going to do slight berms and use the erosion feature to make the ruts during the moto.

Reason being, the track is just way to hard if you have to hit set lines. Everytime i ride i get into a different groove and take different lines so to have permanent ruts is just a mistake i think.

Track is almsot done guys :D adding final touches on the objects and then i will attemt the AI and then its released :)
D.Eckels #421 "The O-G"
Pumaxcs
Posts: 13205
Joined: Sat Dec 15, 2007 11:50 pm
Team: Kyle/Luiz
Location: Western, Kentucky

Re: NEEDED-Skilled rut maker

Post by Pumaxcs »

YESSSSSSSSSSSSSS!!!!!!! cant wait to bust that track out!!! and u say its average cause its urs... anything u do u never think its as great as it really is... or you think its way better than it is but in this case its the 1st one
Image
Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
MXS Cares
jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
rewrew421
Posts: 1421
Joined: Thu Dec 13, 2007 12:41 am
Team: Privateer
Location: West Kentucky, USA

Re: NEEDED-Skilled rut maker

Post by rewrew421 »

You think it was good last time, wait till you see the update :P

This track will set an attendance record, most people at a MXSim national EVER(lots of people around the track) :P
D.Eckels #421 "The O-G"
Voutare
Posts: 4891
Joined: Sun Jan 13, 2008 5:22 am
Team: Privateer
Location: Southern Vermont
Contact:

Re: NEEDED-Skilled rut maker

Post by Voutare »

Err...

I'm always in the dark. Whats this track about?

(Daytona 2006 in the making for me. :D It's coming along pretty nice)
Image
rewrew421
Posts: 1421
Joined: Thu Dec 13, 2007 12:41 am
Team: Privateer
Location: West Kentucky, USA

Re: NEEDED-Skilled rut maker

Post by rewrew421 »

D.Eckels #421 "The O-G"
Voutare
Posts: 4891
Joined: Sun Jan 13, 2008 5:22 am
Team: Privateer
Location: Southern Vermont
Contact:

Re: NEEDED-Skilled rut maker

Post by Voutare »

Oh, Alright. I see it.
Image
Post Reply