New Track: Proving Gounds??
Re: New Track: Proving Gounds??
Does it open "C:\Documents and Settings\<user>\Local Settings\Application Data\"?
Is there an "MX Simulator" folder in there?
Is there an "MX Simulator" folder in there?
Re: New Track: Proving Gounds??
Run it. It should open your local appdata folder which should contain the MX Simulator folder where everything is saved.
Re: New Track: Proving Gounds??
i downloaded this track off mcm
and when i opened it it was just the blank track
and i do have editor so ya know...sum1 shed some light on this please?
kawa77
and when i opened it it was just the blank track
and i do have editor so ya know...sum1 shed some light on this please?
kawa77
Re: New Track: Proving Gounds??
Any luck Holstad? I'm going to make a new prerelease in the next day or two and I'd like to get this resolved if possible.
Re: New Track: Proving Gounds??
what will this prerelease consist of?any changes?
Re: New Track: Proving Gounds??
Pre-4 will expire soon so I want to have a new one up. If you have the editor you have close to the latest build. The only new thing is a points series mode.
Re: New Track: Proving Gounds??
oh sweet jebus yes!
u added a carrer mode
u added a carrer mode
Re: New Track: Proving Gounds??
any ways,
what do guys think about the track?
i know the big step up is shit but hows the rest
what do guys think about the track?
i know the big step up is shit but hows the rest
Re: New Track: Proving Gounds??
You posted the blank track. Your track is hidden somewhere under C:\Documents and Settings\<user>\Local Settings\Application Data if you are running XP. Running a search for terrain.png will probably turn it up.
I know it's a pain to find, that's why I'm trying to get the start menu shortcut working.
I know it's a pain to find, that's why I'm trying to get the start menu shortcut working.
Re: New Track: Proving Gounds??
all right
i got it good
so im going to finish it then put it on mcm
i need to do A.I.
but i have 3 questions
1 .how do i put flagers
2. how do i put in finish line
3. is it possible to put other tiles in, like sand
i got it good
so im going to finish it then put it on mcm
i need to do A.I.
but i have 3 questions
1 .how do i put flagers
2. how do i put in finish line
3. is it possible to put other tiles in, like sand
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Re: New Track: Proving Gounds??
nice, ill be waiting for that
Massacre ftw!
the human stupidity and the universe are unlimited, and im not totally sure about the universe...
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Re: New Track: Proving Gounds??
jlv wrote: The lack of a finish banner in the blank track is an error on my part. Put this in "statues" for the finish banner:That finish banner might be a little wide for a supercross.Code: Select all
[500.0 0.0 500.0] 0.000000 @finishbanner.jm @finishbanner-repeat.png @finishbanner.shp
Re: New Track: Proving Gounds??
You can try this for now:
Would 30 feet be good? The current one is 40.
Code: Select all
[1450.000000 0.000000 50.000000] 0.000000 @finishpost.jm @finishbanner-repeat.png @finishpost.shp