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New Track: Proving Gounds??

Posted: Sat Feb 23, 2008 3:54 am
by HolstadMX
Image

it has a bunch of natraul gaps and a freestlye course

Re: New Track: Proving Gounds??

Posted: Sat Feb 23, 2008 4:11 am
by HolstadMX
ummmm,

i allready made like 80% of this track and now im just geting arond to naming it,

when i renamed i opened it up in the game and it the track was flat
the "blank" track was still there so i tryed opening that but it made the game crash and close

???? :shock:

Re: New Track: Proving Gounds??

Posted: Sat Feb 23, 2008 4:46 am
by Netdemon01
uh oh, hope you didn't lose all of your hard work :(

Re: New Track: Proving Gounds??

Posted: Sat Feb 23, 2008 5:14 am
by HolstadMX
no but i would like to know how to change the name of it without messing it up

Re: New Track: Proving Gounds??

Posted: Sat Feb 23, 2008 5:30 am
by jlv
What are the exact pathnames of the renamed track?

Re: New Track: Proving Gounds??

Posted: Sun Feb 24, 2008 12:37 am
by HolstadMX
path names, ummmmmm.....what is a path name

plz me an example

Re: New Track: Proving Gounds??

Posted: Sun Feb 24, 2008 12:57 am
by jlv
It means the full name with all parent folders -

Code: Select all

C:\Documents and Settings\josh\Local Settings\Application Data\MX Simulator\redbud\billboards
C:\Documents and Settings\josh\Local Settings\Application Data\MX Simulator\redbud\desc
C:\Documents and Settings\josh\Local Settings\Application Data\MX Simulator\redbud\flaggers
C:\Documents and Settings\josh\Local Settings\Application Data\MX Simulator\redbud\lighting
C:\Documents and Settings\josh\Local Settings\Application Data\MX Simulator\redbud\map.png
C:\Documents and Settings\josh\Local Settings\Application Data\MX Simulator\redbud\shading.ppm
C:\Documents and Settings\josh\Local Settings\Application Data\MX Simulator\redbud\shadows.pgm
C:\Documents and Settings\josh\Local Settings\Application Data\MX Simulator\redbud\statues
C:\Documents and Settings\josh\Local Settings\Application Data\MX Simulator\redbud\terrain.hf
C:\Documents and Settings\josh\Local Settings\Application Data\MX Simulator\redbud\terrain.png
C:\Documents and Settings\josh\Local Settings\Application Data\MX Simulator\redbud\texturelist
C:\Documents and Settings\josh\Local Settings\Application Data\MX Simulator\redbud\tilemap
C:\Documents and Settings\josh\Local Settings\Application Data\MX Simulator\redbud\timing_gates

Re: New Track: Proving Gounds??

Posted: Sun Feb 24, 2008 1:35 am
by HolstadMX
ok how do i get that

Re: New Track: Proving Gounds??

Posted: Sun Feb 24, 2008 1:57 am
by HolstadMX
http://www.mcmfactory.com/display.php?c ... ks&id=2190

there it is,

could someone add timing gates 4 me plz

Re: New Track: Proving Gounds??

Posted: Sun Feb 24, 2008 2:42 am
by jlv
I think you've got the wrong folder. My guess is you're using "c:\Program Files\MX Simulator\blank". The game saves in "C:\Documents and Settings\<username>\Local Settings\Application Data\MX Simulator" (for XP). So the one under "Program Files" is unchanged.

To get things sorted out, I'd unzip a fresh blank track, rename it to "proving_grounds", and then copy the files from "C:\Documents and Settings\<username>\Local Settings\Application Data\MX Simulator\blank" over the files in "proving_grounds".

There should be a start menu entry called "MX Simulator Personal Folder" that will find Appdata\MX Simulator for you. If anyone could verify that it works and finds the right folder I'd appreciate it.

Re: New Track: Proving Gounds??

Posted: Sun Feb 24, 2008 7:45 am
by HolstadMX
it says the location is unavalable

Re: New Track: Proving Gounds??

Posted: Sun Feb 24, 2008 8:57 am
by jlv
Could you give this a try?

Re: New Track: Proving Gounds??

Posted: Sun Feb 24, 2008 4:28 pm
by Netdemon01
jlv wrote:Could you give this a try?

That works for me. Opens up C:\Documents and Settings\(username)\Local Settings\Application Data
and the MX Simulator folder is there.

This was one of the first mistakes I was making. Editing the files located in the program files folder instead of the appdata folder. :wink:

Re: New Track: Proving Gounds??

Posted: Mon Feb 25, 2008 6:21 am
by jlv
Did it work for you Holstad?

Re: New Track: Proving Gounds??

Posted: Tue Feb 26, 2008 1:05 am
by HolstadMX
naw i got to the app. file but didnt know what to do after