Creating Lines

All about making tracks for MX Simulator
DJ99X
Posts: 15523
Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under

Re: Creating Lines

Post by DJ99X »

When you are in the editor, go to timing gates, and then at the bottom of the map they are all lined up. Just get them and put them where you think they should go. Then you need to save that and open up the timing gates txt file, and change how to do the maps (look elsewhere in the forum for this bit, i couldnt be bothered explaining right now.)
HolstadMX
Posts: 198
Joined: Wed Jan 23, 2008 3:59 am
Team: Privateer

Re: Creating Lines

Post by HolstadMX »

so basicly to make the ai you have to put down the timing gates and ride the track a lot?
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Pumaxcs
Posts: 13208
Joined: Sat Dec 15, 2007 11:50 pm
Team: Kyle/Luiz
Location: Western, Kentucky

Re: Creating Lines

Post by Pumaxcs »

thats my problem... i cant find the timing gates file
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Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
MXS Cares
jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
DJ99X
Posts: 15523
Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under

Re: Creating Lines

Post by DJ99X »

Surely its there, if the timing gates can be seen in the editor, there is a file somewhere
Pumaxcs
Posts: 13208
Joined: Sat Dec 15, 2007 11:50 pm
Team: Kyle/Luiz
Location: Western, Kentucky

Re: Creating Lines

Post by Pumaxcs »

when i added the --warp it speed everything up were i culd do anything... kinda funny tho
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Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
MXS Cares
jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
enzopersson
Posts: 1598
Joined: Thu Jan 31, 2008 8:38 pm
Team: Privateer

Re: Creating Lines

Post by enzopersson »

Voutare wrote:
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Release?

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