Help With Track

All about making tracks for MX Simulator
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Pumaxcs
Posts: 13205
Joined: Sat Dec 15, 2007 11:50 pm
Team: Kyle/Luiz
Location: Western, Kentucky

Help With Track

Post by Pumaxcs »

1. how do i move my finish line froma corner to the finish jump
2.why do the ai turn around after they start then once turned around they will hammer it
3.how do i delete statues and billboards
4.how do i upload the track
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jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
Voutare
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Re: Help With Track

Post by Voutare »

1. You need the code. Once you have the code and have it in the game, go to statues and click the circle to the finishline. Then drag it to where you want it. Press D to copy it, and move it to where you want it.

2. You need to remake your timing gates, or there is a problem in your timing_gates file.

3. You delete them in your statues file, or billboards file.

4. go to docs and settings, and find the MX sim folder, open your tracks folder and delete all the ones that have ~#~ after them. Then go back and select the tracks folder, and right click on it, and select "add to ______.rar". You need either winrar to do this.
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Pumaxcs
Posts: 13205
Joined: Sat Dec 15, 2007 11:50 pm
Team: Kyle/Luiz
Location: Western, Kentucky

Re: Help With Track

Post by Pumaxcs »

ty...
but i rlly didnt understand any of tha... espescially 1
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Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
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jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
Voutare
Posts: 4891
Joined: Sun Jan 13, 2008 5:22 am
Team: Privateer
Location: Southern Vermont
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Re: Help With Track

Post by Voutare »

Pumaxcs wrote:ty...
but i rlly didnt understand any of tha... espescially 1


Do you know how to place bales, and all the other statues?
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Pumaxcs
Posts: 13205
Joined: Sat Dec 15, 2007 11:50 pm
Team: Kyle/Luiz
Location: Western, Kentucky

Re: Help With Track

Post by Pumaxcs »

yea i got tha
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Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
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jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
DJ99X
Posts: 15523
Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under

Re: Help With Track

Post by DJ99X »

2) the reason they all turn at the beginning is that they are trying to find the lines that you have made. That is why you need to start from each gate, or at leas8 of the gates with equal intervals between them...
Pumaxcs
Posts: 13205
Joined: Sat Dec 15, 2007 11:50 pm
Team: Kyle/Luiz
Location: Western, Kentucky

Re: Help With Track

Post by Pumaxcs »

my main problem is the finsih line the objects just cover up my arenacross no biggy
then ill worry bout uploading... then once im smart enough i will get my videos better
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Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.
MXS Cares
jlv wrote: Thu Nov 05, 2020 1:09 am Pumaxcs would know better than I do.
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