Upcoming Tracks #1

All about making tracks for MX Simulator
rewrew421
Posts: 1420
Joined: Thu Dec 13, 2007 12:41 am
Team: Privateer
Location: West Kentucky, USA

Upcoming Tracks #1

Postby rewrew421 » Tue Mar 25, 2008 9:02 pm

Is this forum still private? o well post um guys

my new track...gonna do one of the 2 outdoor tracks that surround it....ill eventually do them all heres a picture no time to upload the video

lsmx.net

sorry for the big picture(file size), JLV :oops: wont happen again :)
Attachments
untitled.PNG
(717.88 KiB) Downloaded 13478 times
D.Eckels #421 "The O-G"

User avatar
DJ99X
Posts: 15461
Joined: Tue Jan 15, 2008 11:36 am
Team: El Chupamobra
Location: Upper Shit Creek, Sans Paddlington

Re: Post your upcoming tracks

Postby DJ99X » Tue Mar 25, 2008 10:19 pm

OK, heres my track "Oakcrest Hills". I will upload it as soon as i work the bugs out of the AI (for some reason, they run the first lap bad, but from then on they are really competitive. I think its cos they are bunched up at the beginning, and all crash in the tight area). I can run about 1.33, they generally run 1.34-1.37-

Image

VRT_JPRLisbon_
Posts: 61
Joined: Sun Dec 02, 2007 4:21 pm

Re: Post your upcoming tracks

Postby VRT_JPRLisbon_ » Tue Mar 25, 2008 11:14 pm

The national im working , more work needed , very fun till now and not easy for 125 cc classe but if you are a antonio carioli , a ryan villapotto or a dungey you will do it , its Chad Reed Practice Track Yamaha :shock: :P
video
http://video.yahoo.com/watch/2262277/7121887

Image

matias
Posts: 169
Joined: Mon Dec 24, 2007 6:16 pm
Team: Privateer
Location: argentina
Contact:

Re: Post your upcoming tracks

Postby matias » Tue Mar 25, 2008 11:20 pm

how do u do to improve the textures of the terrain , and how i can to make diferents scales of brown, i see track whit this style.
Image
Phathry25 wrote: everyone has to start somewhere and if theres no available templates they have three options, ripping, kissing your ass, or making their own template.

User avatar
DJ99X
Posts: 15461
Joined: Tue Jan 15, 2008 11:36 am
Team: El Chupamobra
Location: Upper Shit Creek, Sans Paddlington

Re: Post your upcoming tracks

Postby DJ99X » Tue Mar 25, 2008 11:40 pm

Oh what the hell VRT?!?!?!?!?!? The textures on that track are crazy!

FactoryBR21
Posts: 2353
Joined: Sat Dec 15, 2007 2:13 am
Team: Privateer
Location: Cascavel - Brazil
Contact:

Re: Post your upcoming tracks

Postby FactoryBR21 » Wed Mar 26, 2008 12:54 am

lol is the first ...
"if you are a villopoto , cairoli or dungey " hahahaha 8)

good JP, stop now .you are broken our eyers :shock:
Image
Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.

VRT_JPRLisbon_
Posts: 61
Joined: Sun Dec 02, 2007 4:21 pm

Re: Post your upcoming tracks

Postby VRT_JPRLisbon_ » Wed Mar 26, 2008 9:17 pm

Is done with the shading.ppm file.

Need to be one of dose 3 guys to do some 125cc jumps of this track BR21 , or bubba i think he still can do it on his old 125cc bike :mrgreen:

HolstadMX
Posts: 198
Joined: Wed Jan 23, 2008 3:59 am
Team: Privateer

Re: Post your upcoming tracks

Postby HolstadMX » Thu Mar 27, 2008 2:36 am

how do u make the tilemaps like that?

plzzz
Image

FactoryBR21
Posts: 2353
Joined: Sat Dec 15, 2007 2:13 am
Team: Privateer
Location: Cascavel - Brazil
Contact:

Re: Post your upcoming tracks

Postby FactoryBR21 » Thu Mar 27, 2008 10:45 pm

VRT_JPRLisbon_ wrote:Is done with the shading.ppm file.

Need to be one of dose 3 guys to do some 125cc jumps of this track BR21 , or bubba i think he still can do it on his old 125cc bike :mrgreen:

larocco leap is most hard than that ?? :shock:
lol ahhaha
ya bubba can do it wich 125
only him
Image
Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.

BoNalls
Posts: 28
Joined: Wed Dec 12, 2007 9:18 pm

Re: Post your upcoming tracks

Postby BoNalls » Fri Mar 28, 2008 5:24 am

JPR, you forgot.... i can also make that jump on a 125cc 8) 8) 8)

FactoryBR21
Posts: 2353
Joined: Sat Dec 15, 2007 2:13 am
Team: Privateer
Location: Cascavel - Brazil
Contact:

Re: Post your upcoming tracks

Postby FactoryBR21 » Fri Mar 28, 2008 4:40 pm

i am not sure that you can do it :P lol
Image
Mbutler183 wrote:I remember when we had to play mva instead of mxs, what a load of shit that was.

matias
Posts: 169
Joined: Mon Dec 24, 2007 6:16 pm
Team: Privateer
Location: argentina
Contact:

Re: Post your upcoming tracks

Postby matias » Sun Mar 30, 2008 2:50 am

its my new project . i not finish and optimize palo alto , but i change the flat track for one whit little hills
Attachments
proracing.JPG
(26.62 KiB) Downloaded 11828 times
Image
Phathry25 wrote: everyone has to start somewhere and if theres no available templates they have three options, ripping, kissing your ass, or making their own template.

Joe
Posts: 2951
Joined: Wed Dec 19, 2007 10:17 pm
Team: MXGH
Location: PEI,Canada

Re: Post your upcoming tracks

Postby Joe » Sun Mar 30, 2008 3:12 am

looks vary fun and rough thats good but your jumps look a little squared if ya know what i mean the landings go straight down then all of a sudden the landing stops and its flat again

but looks nice

Pumaxcs
Posts: 12682
Joined: Sat Dec 15, 2007 11:50 pm
Team: Kyle/Luiz
Location: Western, Kentucky
Contact:

Re: Post your upcoming tracks

Postby Pumaxcs » Sun Mar 30, 2008 3:27 am

and weres the start?

heres mine
Image
its elevation change up the anius... but tha ai can handle it really well
Image
Everytime you post something stupid, a baby gets punched in the face. Please be smart, for the children.

MXS Cares

Voutare
Posts: 4891
Joined: Sun Jan 13, 2008 5:22 am
Team: Privateer
Location: Southern Vermont
Contact:

Re: Post your upcoming tracks

Postby Voutare » Sun Mar 30, 2008 6:02 am

I'm making an indy, and I've got a few other crappy tracks being made. Expect screenshots tomorrow.
Image


Return to “Track Editing”

Who is online

Users browsing this forum: No registered users and 3 guests