Upcoming Tracks #1

All about making tracks for MX Simulator
Duckstream
Posts: 1997
Joined: Tue Nov 03, 2009 1:06 pm

Re: Post your upcoming tracks

Post by Duckstream »

gdt phoenix wrote:Making my own however are much more gratifying because they are original and thought out.
Thats true, i like to draw my tracks (sounds childish :S) on paper and just like imagine how the flow goes, i hope someday i get how to make decent maps and then i can just do my headfull of tracks for this community.
But for now i just trying everything that could help this community (skins, tracks, models)
Hope to see some tracks from you soon Gdt.

Tyskorn : Thatlook awsom, i like it a lot by that pic :D
Is it as long as it seems? If yes i hope it isnt too simple :)
yzmxer608
Posts: 15352
Joined: Mon Dec 29, 2008 4:30 am
Team: SYS
Location: Wisconsin, U.S.A

Re: Post your upcoming tracks

Post by yzmxer608 »

gdt phoenix wrote:The jumps all seem like they are linear slope instead of parabolic. The jumps need to flow in between each one. Let me just post this new track I started to show you what I mean.

http://img706.imageshack.us/img706/3125/render1.jpg
http://img191.imageshack.us/img191/7126/render3j.jpg
It does look good, I just can't figure out how you get your jump sides to look like that ;).
TeamHavocRacing wrote:If I had a nickel for every time someone asked for this, I would have a whole shitload of nickels.
Wilson
Posts: 987
Joined: Fri Dec 07, 2007 3:22 am
Team: Privateer
Location: Vegas

Re: Post your upcoming tracks

Post by Wilson »

Probably a bit of blur and smudge.
Jones221
Posts: 5262
Joined: Wed Mar 04, 2009 4:11 am
Team: Trump
Location: California

Re: Post your upcoming tracks

Post by Jones221 »

My new track. Still a little sketch.
Image
Step-up dragons back.
Image
Triple
Image
only one to win something real from the game!
ddmx
Posts: 5373
Joined: Sun Apr 20, 2008 3:36 pm
Location: Midland MI

Re: Post your upcoming tracks

Post by ddmx »

yzmxer608 wrote:
gdt phoenix wrote:The jumps all seem like they are linear slope instead of parabolic. The jumps need to flow in between each one. Let me just post this new track I started to show you what I mean.

http://img706.imageshack.us/img706/3125/render1.jpg
http://img191.imageshack.us/img191/7126/render3j.jpg
It does look good, I just can't figure out how you get your jump sides to look like that ;).
The jump sides are done with a layer mask applied to the group that the particular section is in. Works quit nicely.
VMX_SKYmx99
Posts: 836
Joined: Sat Feb 09, 2008 9:51 pm
Team: BOMR
Location: San Francisco, CA

Re: Post your upcoming tracks

Post by VMX_SKYmx99 »

wow, I never thought of doing it that way. I'm gonna have to mess around with that and see what kind of results I get.
Image
ddmx
Posts: 5373
Joined: Sun Apr 20, 2008 3:36 pm
Location: Midland MI

Re: Post your upcoming tracks

Post by ddmx »

VMX, if you're still on, I could use some guidance on these mva style texs.
Image
VMX_SKYmx99
Posts: 836
Joined: Sat Feb 09, 2008 9:51 pm
Team: BOMR
Location: San Francisco, CA

Re: Post your upcoming tracks

Post by VMX_SKYmx99 »

What kind of guidance do ya need? I'll try and hop on msn tomorrow and help you out.
Image
iceman967
Posts: 471
Joined: Sat Apr 05, 2008 2:20 am
Team: Aggressive Graphix

Re: Post your upcoming tracks

Post by iceman967 »

just from the image ddmx, it looks like ur step on step offs are a little too steep...
"Just don't lose... ever" (James "bubba" Stewart-The Great Outdoors: A Constant War)
Jonathan
Crushed Dissenter
Posts: 1061
Joined: Wed Sep 10, 2008 3:40 pm
Team: VWK
Location: Sweden

Re: Post your upcoming tracks

Post by Jonathan »

i dont think he cares cus that track isnt made for mxs
Buttscratcher?
Sweendoggy
Posts: 3649
Joined: Sat Feb 21, 2009 5:10 am
Team: Lone Wolf
Location: California, US

Re: Post your upcoming tracks

Post by Sweendoggy »

Jones, lookin good man.
Duckstream
Posts: 1997
Joined: Tue Nov 03, 2009 1:06 pm

Re: Post your upcoming tracks

Post by Duckstream »

This is kinda stupid but i have a question for anyone who can answer me, i would like to render my track with the decals in it? possible? or do i just need to look ingame to see it with decals? im currently working on a long progress track so i need it to be PERFECT!
iceman967
Posts: 471
Joined: Sat Apr 05, 2008 2:20 am
Team: Aggressive Graphix

Re: Post your upcoming tracks

Post by iceman967 »

Ya just take in game screenshots. There may be another way but I have no clue how.
"Just don't lose... ever" (James "bubba" Stewart-The Great Outdoors: A Constant War)
wheels1758
Posts: 4132
Joined: Tue Oct 21, 2008 5:20 pm
Location: Washington, USA
Contact:

Re: Post your upcoming tracks

Post by wheels1758 »

hmm....jump into the stadium?..... haha jones. track looks good although the triple takeoff looks like its vertical
Jones221
Posts: 5262
Joined: Wed Mar 04, 2009 4:11 am
Team: Trump
Location: California

Re: Post your upcoming tracks

Post by Jones221 »

Sweendoggy wrote:Jones, lookin good man.
Thanks, I was wondering if you want to slap it in the AX series? If not, its all good.
wheels1758 wrote:
hmm....jump into the stadium?..... haha jones. track looks good although the triple takeoff looks like its vertical
Yes the triple throws you, and yes I can't get into the stadium without the jump haha.
only one to win something real from the game!
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