Blank Track update -Release

All about making tracks for MX Simulator
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twistmoto
Posts: 195
Joined: Tue Jul 24, 2012 11:27 pm
Team: TwistMoto Racing
Location: Arizona
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Blank Track update -Release

Post by twistmoto »

Hello all, so I decided to update the blank track, and hopefully help out some of the new track builders and maybe give some others a solid base to start working with when building tracks. There are so many things that go into the tracks now, that I wanted to make sure that they were available, and hopefully if you are started in the right direction the tracks will be better in the end.
So here's whats I have done:
All of the billboards and objects (statues) that were included with matias' updated track have been included. So you will need to make sure you have the following object packs
viewtopic.php?f=4&t=1131

I have included a custom skybox and the decals from my supercross track. The Tileinfo, and tiles are from 2012 millville, which I felt were a good starting point for most outdoor tracks. I set up the dynamic lighting in the lighting file, so all you should need to do is switch it from 0 to 1 for it to start working.
I have included a ReadMe that explains a little more in depth what I have done and a little information about what the files do, so please take a look at that before you start asking questions.
I would also like to thank the following who have made these cool updates possible:
JLV, DJ, Checkerz, Hagg, and matias, along with a bunch of others... ;)

Download: New updated Blank Track

Thanks! ;)
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Cody Darr
Posts: 1644
Joined: Thu Oct 01, 2009 2:16 pm
Team: Start Your Systems
Location: Central PA

Re: Blank Track update -Release

Post by Cody Darr »

Great Idea you got here!!!
2011 LRS Monday Night local Series 125 Pro Champion
jlv wrote:What a dope! He should have saved that move for the last lap like Cody Darr!
bossman241
Posts: 171
Joined: Wed Dec 07, 2011 6:29 pm
Team: POGO AH GO GO
Location: Florida USA

Re: Blank Track update -Release

Post by bossman241 »

Thanks clay!
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TwistedMotor dropout | POGO MX recruit hopeful | RF D Class pro | holding it tapped 1st gear
al167
Posts: 275
Joined: Sun Jan 01, 2012 10:34 pm
Team: Privateer

Re: Blank Track update -Release

Post by al167 »

good idea, but I was hoping it would have all the stock statues and billboards images. its a pain in the arse doing a shadow map without them.
Jobobo812
Posts: 76
Joined: Sun Jan 15, 2012 4:56 pm
Location: NY

Re: Blank Track update -Release

Post by Jobobo812 »

Thanks a ton!
slowngreen
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Team: MotoPin Racing
Location: idaho

Re: Blank Track update -Release

Post by slowngreen »

Huge thanks for this! I was having trouble getting decals to work in the blank track I was using,this is real easy now.
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twistmoto
Posts: 195
Joined: Tue Jul 24, 2012 11:27 pm
Team: TwistMoto Racing
Location: Arizona
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Re: Blank Track update -Release

Post by twistmoto »

I meant to post this a while back, but had forgot.
When using this if you are getting an error stating it cannot read "dynamic", make sure to open the lighting file and change "dynamic lighting 1" to dynamic_lighting 1 (or 0, if you do not want to use dynamic lighting). It was a typo on my part. :?
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Mx-Josh #88
Posts: 227
Joined: Fri Oct 30, 2009 9:37 am

Re: Blank Track update -Release

Post by Mx-Josh #88 »

doesnt showup in gamefor me
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radtad 988
Posts: 19
Joined: Mon Jul 07, 2014 3:41 am
Team: MHC MX

Re: Blank Track update -Release

Post by radtad 988 »

track is black for me
RAW 2 STROKE
T_Althaus921
Posts: 323
Joined: Fri Apr 10, 2015 2:20 am
Team: Jack Daniel's Racing
Location: Australia

Re: Blank Track update -Release

Post by T_Althaus921 »

Might as well bump this for the people looking for a blank track map
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Peasey
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Joined: Mon Apr 27, 2015 2:08 pm
Team: Privateer
Location: Melbourne, Victoria, Australia (Straya)

Re: Blank Track update -Release

Post by Peasey »

radtad 988 wrote:track is black for me
+1
2009 HONDA CRF150RB
2011 KTM 250EXC-F
2012 KTM 250SX

I am f*cking terrible at this game and I enjoy it
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