blank track updated

All about making tracks for MX Simulator
dms
Posts: 203
Joined: Sat Sep 12, 2009 2:41 am

Re: blank track updated

Post by dms »

matias wrote:i wanna give specials thanks to giopanda who re upload the file.

http://www.mediafire.com/file/nm23mkwhw ... pdated.zip

thx GIO
page cannot be found btw what decals are included in the blank track?
dms 56
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borderpatrol199
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Joined: Thu Jan 29, 2009 3:54 am

Re: blank track updated

Post by borderpatrol199 »

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Arran34
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Location: Wiltshire, England.

Re: blank track updated

Post by Arran34 »

Anyone help me, I can only see 2 decals...the res are white?

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jlv
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Re: blank track updated

Post by jlv »

Are you missing zzzy.saf?
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matias
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Re: blank track updated

Post by matias »

i thin , the track are calling the textures on te X2 track :S , if u open the chatlog, say that , are 2 ways to fix it , 1 rename the x2 in the decals file , or just make a copy of blanktrackupdated and renamed for x2 . in personal i dont test the file yet, but thats was the first time .
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Mbutler183
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Re: blank track updated

Post by Mbutler183 »

just a heads up, this link is dead
borderpatrol199
Posts: 354
Joined: Thu Jan 29, 2009 3:54 am

Re: blank track updated

Post by borderpatrol199 »

I posted an updated link.
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Duckstream
Posts: 1997
Joined: Tue Nov 03, 2009 1:06 pm

Re: blank track updated

Post by Duckstream »

Arran34 wrote:Anyone help me, I can only see 2 decals...the res are white?

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I have the same problem. :S
Duckstream
Posts: 1997
Joined: Tue Nov 03, 2009 1:06 pm

Re: blank track updated

Post by Duckstream »

matias wrote:i thin , the track are calling the textures on te X2 track :S , if u open the chatlog, say that , are 2 ways to fix it , 1 rename the x2 in the decals file , or just make a copy of blanktrackupdated and renamed for x2 . in personal i dont test the file yet, but thats was the first time .
So i just remoeve the decals witch have x2 to normal without x2? :S
DJ99X
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Re: blank track updated

Post by DJ99X »

Just use the decals file from this

http://www.mxsimulator.com/tracks/blank.zip
Duckstream
Posts: 1997
Joined: Tue Nov 03, 2009 1:06 pm

Re: blank track updated

Post by Duckstream »

Thanks Dj
LucMx23
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Re: blank track updated

Post by LucMx23 »

DJ99X wrote:Just use the decals file from this

http://www.mxsimulator.com/tracks/blank.zip
hey i know its a really dumb question but i have ur dacals on the top of my blank track but only can place on tybe of deacal ... i dont know how to take an other decal :oops:
can u help me please :)
Garasaki
Posts: 1959
Joined: Mon Feb 04, 2008 4:33 pm

Re: blank track updated

Post by Garasaki »

Click on the black circle in the middle of the decal. You know you've done it right when that circle turns white.

The decal with the white circle is the "active" decal. That's that one you will place if you left click somewhere. It's also the one you could rotate or delete.

A sometimes convienent trick to know is that the decal at the top of the text list in your decals file will be the active decal when you start the game up.
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Bubba_Stewart
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Re: blank track updated

Post by Bubba_Stewart »

Hey guys i just downloaded it and i dont have a Decals folder in the track folder.

What shall i do? Also one of the textures are white.
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JT402
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Re: blank track updated

Post by JT402 »

when i try to give my friend the track i made on the update, it comes throung blank.
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