Upcoming Tracks and Track Objects #2

All about making tracks for MX Simulator
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dionhuybers
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Re: Upcoming Tracks and Track Objects #2

Postby dionhuybers » Sun Jan 26, 2014 10:10 am

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Jay
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Re: Upcoming Tracks and Track Objects #2

Postby Jay » Mon Jan 27, 2014 5:20 am

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Made this for the upcoming AXTour round at Cookeville
http://www.arenacrosstour.com/AX/Home.html
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Garasaki
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Re: Upcoming Tracks and Track Objects #2

Postby Garasaki » Mon Jan 27, 2014 7:12 pm

137 wrote:Thanks Alex, got another angle for you guys

Image


A comment on how you've arranged your sections:

You have a lot of rhythm sections. In essence, there is one long continuous rhythm section that starts near the black rectangle in this picture (assume thats stands of some sort), and continues to the far right side of the track. Just before the whoops, there are 2 short sections, about 4 jumps each, which are borderline rhythm or one line.

This is followed by whoops straight, whoops to double, and setup section to triple.

A more interesting way to arrange your sections is to have broken them up so you have whoops, rhythm, whoops to double, rhythm, triple, rhythm. This would give you track more "harmony", a feeling of variety and balance. It's the contrast of fast to slow, options to no options that gives your track interest. It also makes for better racing.

Also, screwups in the rhythms are going to make for a miserable lap. Mixing your options allows people to recover from mistakes and make decisions about where to take risks to makeup time.
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suzuki98
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Re: Upcoming Tracks and Track Objects #2

Postby suzuki98 » Mon Jan 27, 2014 7:46 pm

Jay wrote:Image
Made this for the upcoming AXTour round at Cookeville
http://www.arenacrosstour.com/AX/Home.html

Round 1 was where I live but did not go

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checkerz
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Re: Upcoming Tracks and Track Objects #2

Postby checkerz » Mon Jan 27, 2014 8:27 pm

Garasaki wrote:
137 wrote:Thanks Alex, got another angle for you guys

Image


A comment on how you've arranged your sections:

You have a lot of rhythm sections. In essence, there is one long continuous rhythm section that starts near the black rectangle in this picture (assume thats stands of some sort), and continues to the far right side of the track. Just before the whoops, there are 2 short sections, about 4 jumps each, which are borderline rhythm or one line.

This is followed by whoops straight, whoops to double, and setup section to triple.

A more interesting way to arrange your sections is to have broken them up so you have whoops, rhythm, whoops to double, rhythm, triple, rhythm. This would give you track more "harmony", a feeling of variety and balance. It's the contrast of fast to slow, options to no options that gives your track interest. It also makes for better racing.

Also, screwups in the rhythms are going to make for a miserable lap. Mixing your options allows people to recover from mistakes and make decisions about where to take risks to makeup time.


You listened well ;) haha

BTW, I agree with everything Garasaki is saying.

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PONZA77
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Re: Upcoming Tracks and Track Objects #2

Postby PONZA77 » Mon Jan 27, 2014 10:30 pm

look sick jay!

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mxrewind665
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Re: Upcoming Tracks and Track Objects #2

Postby mxrewind665 » Mon Jan 27, 2014 10:40 pm

Jay you make me want to kill myself making your ax look better :(
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mxrewind665
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Re: Upcoming Tracks and Track Objects #2

Postby mxrewind665 » Tue Jan 28, 2014 1:41 am

PAGE RAPE!!! PROJECT Mx207 2013
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Halvorson
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Re: Upcoming Tracks and Track Objects #2

Postby Halvorson » Tue Jan 28, 2014 5:36 am

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mclaud11
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Re: Upcoming Tracks and Track Objects #2

Postby mclaud11 » Tue Jan 28, 2014 6:10 pm

Hey rewind is that the same one me and tony were working on?
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137
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Re: Upcoming Tracks and Track Objects #2

Postby 137 » Tue Jan 28, 2014 7:17 pm

Garasaki wrote:
A comment on how you've arranged your sections:

You have a lot of rhythm sections. In essence, there is one long continuous rhythm section that starts near the black rectangle in this picture (assume thats stands of some sort), and continues to the far right side of the track. Just before the whoops, there are 2 short sections, about 4 jumps each, which are borderline rhythm or one line.

This is followed by whoops straight, whoops to double, and setup section to triple.

A more interesting way to arrange your sections is to have broken them up so you have whoops, rhythm, whoops to double, rhythm, triple, rhythm. This would give you track more "harmony", a feeling of variety and balance. It's the contrast of fast to slow, options to no options that gives your track interest. It also makes for better racing.

Also, screwups in the rhythms are going to make for a miserable lap. Mixing your options allows people to recover from mistakes and make decisions about where to take risks to makeup time.


Thank you for the feedback. I know how to build proper rythem sections, I just did this one night and kept on working on it because the jumps are really fun and everything flows. I will keep it in mind for my next track :)
If you enjoy what I make, donate to the cause 8) It's very much appreciated!!
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mxrewind665
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Re: Upcoming Tracks and Track Objects #2

Postby mxrewind665 » Tue Jan 28, 2014 9:23 pm

mclaud11 wrote:Hey rewind is that the same one me and tony were working on?


Yeah I was helping you guys with objects before it was trashed and tony gave up on it and I asked if I could take it over and redo the jumps and what not. He said yeah and I redid just about everything, added corners, bumps, jumps, new layout ect.
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barrington314
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Re: Upcoming Tracks and Track Objects #2

Postby barrington314 » Wed Jan 29, 2014 4:16 am

mxrewind665 wrote:PAGE RAPE!!! PROJECT Mx207 2013
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Because if I didnt quote all these pics, someone else would. :twisted:

Halvorson
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Re: Upcoming Tracks and Track Objects #2

Postby Halvorson » Wed Jan 29, 2014 6:42 am

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Scotty226
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Re: Upcoming Tracks and Track Objects #2

Postby Scotty226 » Wed Jan 29, 2014 11:43 am

hahahahaha good one Tanner :twisted:
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