Upcoming Tracks and Track Objects #2

All about making tracks for MX Simulator
dionhuybers
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Re: Upcoming Tracks and Track Objects #2

Post by dionhuybers »

Kicked off with this new beauty! tell me what you think, early stage!

What do you think? tips are welcome! :)

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JT43
Crushed Dissenter
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Re: Upcoming Tracks and Track Objects #2

Post by JT43 »

dionhuybers wrote:Kicked off with this new beauty! tell me what you think, early stage!

What do you think? tips are welcome! :)
RIPPED!
jlv wrote: Motardmatt220 is a crock of shit
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InsaneFMX
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Re: Upcoming Tracks and Track Objects #2

Post by InsaneFMX »

dionhuybers wrote:Kicked off with this new beauty! tell me what you think, early stage!

What do you think? tips are welcome! :)
Love that section by the 43rd dot on the right! Can't wait for the release!
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Motoboss
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Re: Upcoming Tracks and Track Objects #2

Post by Motoboss »

Looks a little wide ..Not a fan of the scale ...
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760Liam
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Re: Upcoming Tracks and Track Objects #2

Post by 760Liam »

Think it's worth finishing and releasing? It needs braking bumps and I need to work on the environment more.
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Nick#126
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Re: Upcoming Tracks and Track Objects #2

Post by Nick#126 »

Damn, that looks good Liam !
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checkerz
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Re: Upcoming Tracks and Track Objects #2

Post by checkerz »

Liam, that looks cool. Where the track is dug in, break up those edges so it isn't a uniform width/depth with flat tops. It'll make it look way more natural and riding in a tunnel staring at walls of dirt suck... especially in MXS when they become cheater lines, berms, etc.

Other than that, if it rides as good as everything looks, it'll be an epic track.
m121c
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Re: Upcoming Tracks and Track Objects #2

Post by m121c »

First custom track that I have seen in awhile that I can actually say I can't wait to ride. Looks good so far Liam!
dionhuybers
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Re: Upcoming Tracks and Track Objects #2

Post by dionhuybers »

nowhere near finished yet but the base is done!
what do you guys think? Feedback, tips, opinions?

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Tom cortvriendt
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Re: Upcoming Tracks and Track Objects #2

Post by Tom cortvriendt »

why are your tracks so sexy
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NAUpoiss75
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Re: Upcoming Tracks and Track Objects #2

Post by NAUpoiss75 »

dionhuybers wrote:nowhere near finished yet but the base is done!
what do you guys think? Feedback, tips, opinions?
Is this a replica?It looks like a track here in Estonia.
Ddavis
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Re: Upcoming Tracks and Track Objects #2

Post by Ddavis »

Hopefully you add ruts/bumps and just getting a base layout complete. Right now it looks nice but would get boring quick. Add detail to the disp (ruts/bumps/kickers/etc) and it'll be awesome!
dionhuybers
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Re: Upcoming Tracks and Track Objects #2

Post by dionhuybers »

NAUpoiss75 wrote:Is this a replica?It looks like a track here in Estonia.
Yes sir! Tartu Mx!
Ddavis wrote:Hopefully you add ruts/bumps and just getting a base layout complete. Right now it looks nice but would get boring quick. Add detail to the disp (ruts/bumps/kickers/etc) and it'll be awesome!
You are right, there are ruts enough in the corners i my opinion to keep the fun factor as high as possible, and at the strigjts I have added bumps already but for breaking bumps you are right.

Thanks man! :D
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Mx-Team947
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Re: Upcoming Tracks and Track Objects #2

Post by Mx-Team947 »

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dearnhardtfan7
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Re: Upcoming Tracks and Track Objects #2

Post by dearnhardtfan7 »

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I'll shoot a beta to the first person who can correctly identify this track
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