Upcoming Tracks and Track Objects #2

All about making tracks for MX Simulator
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Ddavis
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Re: Upcoming Tracks and Track Objects #2

Postby Ddavis » Wed Feb 22, 2017 7:00 pm

Dammit I can't remember the name of it, but it's that nor-cal track. There's already a replica of it, Oakfield? or something.
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Aaron Hall
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Re: Upcoming Tracks and Track Objects #2

Postby Aaron Hall » Wed Feb 22, 2017 7:13 pm

Ddavis wrote:Dammit I can't remember the name of it, but it's that nor-cal track. There's already a replica of it, Oakfield? or something.

Very close it's Oatfield
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MX202
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Re: Upcoming Tracks and Track Objects #2

Postby MX202 » Wed Feb 22, 2017 11:32 pm

Mcguire103 wrote:i dont understand how you could put so much work into a replica and then not do the decals. the overlay looks terrible.


i personally think the overlay make it look real! it may not be crystal clear but the off track looks pretty dam real if you ask me, i think perry has done a great job!

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Mcguire103
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Re: Upcoming Tracks and Track Objects #2

Postby Mcguire103 » Thu Feb 23, 2017 5:36 am

na its bad. put decals on it lol
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Re: Upcoming Tracks and Track Objects #2

Postby Mcguire103 » Thu Feb 23, 2017 5:42 am

also the water there is deffinitly not bright blue :lol:
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Aaron Hall
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Re: Upcoming Tracks and Track Objects #2

Postby Aaron Hall » Thu Feb 23, 2017 1:38 pm

MX202 wrote:
Mcguire103 wrote:i dont understand how you could put so much work into a replica and then not do the decals. the overlay looks terrible.


i personally think the overlay make it look real! it may not be crystal clear but the off track looks pretty dam real if you ask me, i think perry has done a great job!

I think it depends more on how you use it if Perry is thinking of leaving it like that then i would agree with Alex but if he is going to spend time on eg and ruts line in and colour correct some things like getting rid of the snow on the floor. :lol: Also probably could do with some decal norms on the offtrack inside the track to maybe break up just having one the same all the way across, and the water colour could probably do with toning down abit more to make it look more realistic. Terrain wise though it is looking pretty good and realistic.
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Aaron Hall
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Re: Upcoming Tracks and Track Objects #2

Postby Aaron Hall » Thu Feb 23, 2017 11:25 pm

New start cover thing for Oatfield, Tried to make it as close as the real one but like 0 pics of it and about 3seconds in vurbs edit, if anyone has got any pics from 2016 could you pm them me <3
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Osari52
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Re: Upcoming Tracks and Track Objects #2

Postby Osari52 » Sat Feb 25, 2017 7:38 pm

SYS Raceway coming out Monday... planning on having a ride day that will be streamed on Monday as well. Then in a few months we'll be hosting races on this track and keep updating it like a local raceway!

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Ddavis
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Re: Upcoming Tracks and Track Objects #2

Postby Ddavis » Sat Feb 25, 2017 9:33 pm

LLQ at SYS Raceway located in Ojai, CA? :wink: :lol:
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Mcguire103
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Re: Upcoming Tracks and Track Objects #2

Postby Mcguire103 » Sun Feb 26, 2017 7:31 am

got ruts?

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yeezy
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Re: Upcoming Tracks and Track Objects #2

Postby yeezy » Mon Feb 27, 2017 11:24 am

[quote="Mcguire103"]got ruts?

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:shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock: :shock:

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WillSt24
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Re: Upcoming Tracks and Track Objects #2

Postby WillSt24 » Mon Feb 27, 2017 3:43 pm

Osari52 wrote:SYS Raceway coming out Monday... planning on having a ride day that will be streamed on Monday as well. Then in a few months we'll be hosting races on this track and keep updating it like a local raceway!

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Looks good! Can't wait to try it

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mxsrider96
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Re: Upcoming Tracks and Track Objects #2

Postby mxsrider96 » Wed Mar 01, 2017 3:37 am

Ddavis wrote:LLQ at SYS Raceway located in Ojai, CA? :wink: :lol:

Please. I might actually manage to qualify this year if you did that :lol:
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checkerz
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Re: Upcoming Tracks and Track Objects #2

Postby checkerz » Wed Mar 01, 2017 3:31 pm

yeezy wrote:Doing more promotion for the game then anyone ever has!


Please... That's like you telling a chick you have Ron Jeremy covered.

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Re: Upcoming Tracks and Track Objects #2

Postby LOGANYZ125 » Wed Mar 01, 2017 7:50 pm

interesting layout this year for DaytonGnar

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