Upcoming Tracks and Track Objects #2

All about making tracks for MX Simulator
Motofinne #375
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Re: Upcoming Tracks and Track Objects #2

Post by Motofinne #375 »

WOW! those tracks looks just fantastic motoboss, i don't know what to say :D
barrington314
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Re: Upcoming Tracks and Track Objects #2

Post by barrington314 »

paulr093 wrote:i will tell you this, 20,000 is way too much. Sure it looks cool on the outside but when your racing your never gonna see the outside on angel's stadium.
got angel stadium down to 7,600 ve pretty easily. now if only i could figure out how to get it in game.
DJ99X
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Re: Upcoming Tracks and Track Objects #2

Post by DJ99X »

On something as big as a stadium, there's no real need to get too stingey on the polygon count. 20000 triangles is less than two bike setups.
barrington314
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Re: Upcoming Tracks and Track Objects #2

Post by barrington314 »

DJ99X wrote:On something as big as a stadium, there's no real need to get too stingey on the polygon count. 20000 triangles is less than two bike setups.
how do i get tri count on blender. i only see Ve and Fa?
paulr093
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Re: Upcoming Tracks and Track Objects #2

Post by paulr093 »

dj's right, but that is two less bikes you can run and most people dont have kick ass computers. barrington do you know how to unwrap?
barrington314
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Re: Upcoming Tracks and Track Objects #2

Post by barrington314 »

paulr093 wrote:dj's right, but that is two less bikes you can run and most people dont have kick ass computers. barrington do you know how to unwrap?
kind of. basic stuff. nothing complex like a stadium yet. lol. idk how ill do that atm. i was just playing around with it to see what was possible.
AWood
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Re: Upcoming Tracks and Track Objects #2

Post by AWood »

BGnastyy905 wrote:
AWood wrote:
BGnastyy905 wrote:
Looks AMAZING MotoBoss, so stoked to see my home national come to life! Not to poop on Elsinore or anything, but I heard they are going to lengthen the track a bit by the time the national rolls around, and add a couple more things. I know it won't be released until the week of the national, but even if the layout stays the way it is, it will still be just as sick. And GioPanda, Red Bud looks like the sickest track EVER! Hopefully the ruts and bumps aren't "too" much though :mrgreen: Great work everybody! So many talented creators.

My home track too :) The good thing is the size of Elsinore by itself is almost National Size already, compared to most other tracks, even if they do lengthen/change/remove sections itll still be epic to have it released as is.
Yeah, but I heard lap times for pro's were around 1:40 and they wanted it to be in the 2:00 range... so we'll see if they do anything or not. And yeah that's what I'm saying! :D
Yeah last time i talked to the owner he wanted to change like, ALOT. lol.
barrington314 wrote:awood is right
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2014 rF GNC 22nd Overall - 2014 rF 450 SX 12th - 2014 rF 450 MX 11th Overall
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paulr093
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Re: Upcoming Tracks and Track Objects #2

Post by paulr093 »

Ok, so i have the main decals down on Motodrome Emmen. Going through with the shadingx2 to highlight the ruts to make them visible and like they have been ridden. Just wanted to show you an update.

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Tom cortvriendt
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Re: Upcoming Tracks and Track Objects #2

Post by Tom cortvriendt »

hmm.. im working on rubens version too, he sended it to me a few months ago ;p
motoxjeff#7 wrote:JLV do you ever just sit back, and say " DAMN I made this game"? lol
dempamxr
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Re: Upcoming Tracks and Track Objects #2

Post by dempamxr »

i think its going to look awesome with shading :D
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Sandhapper
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Re: Upcoming Tracks and Track Objects #2

Post by Sandhapper »

Tom cortvriendt wrote:hmm.. im working on rubens version too, he sended it to me a few months ago ;p
Oh realy! :O dude you had to say that! Then I never asked Paul! But two versions are nice too! :D
Looking good Paul! Thanks for making the track!
2013 EMF outdoors 2nd place overall
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Tom cortvriendt
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Re: Upcoming Tracks and Track Objects #2

Post by Tom cortvriendt »

im making the ONK version ^^
motoxjeff#7 wrote:JLV do you ever just sit back, and say " DAMN I made this game"? lol
paulr093
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Re: Upcoming Tracks and Track Objects #2

Post by paulr093 »

Hahaha thats funny tom, i kind of just jumped onto it because ruben was telling me about it and i immediately volunteered. :D If motoboss, haggqvist or checkerz or any experienced track maker is reading, where specifically do you guys add shading too? On jumps and ruts and breaking bumps. What can i do to make the track better with shading?
checkerz
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Re: Upcoming Tracks and Track Objects #2

Post by checkerz »

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Still pretty early on, but Haggqvist and I have teamed up on the new Millville.
m121c
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Re: Upcoming Tracks and Track Objects #2

Post by m121c »

I rode there over memorial weeked. The finish line is no longer a double and right after the last hill right before the finish straight away that 180 is no longer there it went back to the old way where you just have a right 90 degree corner and then you hit holy schmit. Oh and it looks sick :shock:
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