Upcoming Tracks and Track Objects #2

All about making tracks for MX Simulator
paulr093
Posts: 918
Joined: Sat Sep 03, 2011 11:33 pm

Re: Upcoming Tracks and Track Objects #2

Post by paulr093 »

Thanks motoboss and DJ, i understand what your saying and i will test them out as i go. Believe it or not motoboss i have never played MvA. DJ sorry i didnt mention you as a great track maker :P. I was in a rush.
barrington314
Posts: 6614
Joined: Fri Feb 18, 2011 6:03 pm
Team: me
Location: Charleston, SC

Re: Upcoming Tracks and Track Objects #2

Post by barrington314 »

barrington314 wrote:
137 wrote:The stadium looks so sick. Hope to see it in action for the 2013 season.
i really have no idea what im doing. idk how im ever going to get it skinned. idk if theres a special way to do that in blender, since its such a large and complex object. or if i need to break it down into a bunch of pieces.
its also quite the headache the way its modeled right now. lots and lots of useless stuff thats making the tri count very high. 45,000. so i think im basically just going to use this model to help make my own version thats a little more mxs friendly and easier to unwrap.
137
Posts: 2632
Joined: Wed Jun 24, 2009 1:31 am
Team: LCQ Studios / rF

Re: Upcoming Tracks and Track Objects #2

Post by 137 »

Ask someone to model it for you. Unless you want to learn how.
If you enjoy what I make, donate to the cause 8) It's very much appreciated!!
Image
DunerDillon
Posts: 254
Joined: Sat Mar 10, 2012 7:32 pm
Team: Fly Dynamics

Re: Upcoming Tracks and Track Objects #2

Post by DunerDillon »

paulr093 wrote:i have never played MvA.
WHAT?! How could anyone not have played that series? Did you atleast play Motocross Madness series???
If you ride a 4stroke I feel bad for you son! I got 99 problems but my valves ain't 1
BuddyTheElf
Posts: 2264
Joined: Tue Nov 29, 2011 10:47 pm
Team: Privateer
Location: UK

Re: Upcoming Tracks and Track Objects #2

Post by BuddyTheElf »

DJ99X wrote:Thunder valley and budds creeks colours were all done with shadingx2. I placed greyscale decals for a hd underlay. I did this before this new erode system, so now the track goes grey when you refresh the shading.
That's going to happen on every track that has had modifications to the shadingx2 then isnt it. Is that going to be a big problem?
DJ99X
Posts: 15523
Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under

Re: Upcoming Tracks and Track Objects #2

Post by DJ99X »

It won't be a problem when we get dynamic lighting. The tracks will need to be updated though.
giopanda
Posts: 811
Joined: Sun Jul 05, 2009 8:08 am
Team: Privateer
Location: milano, italy
Contact:

Re: Upcoming Tracks and Track Objects #2

Post by giopanda »

2012 MotoSport rF National - Round 6 - RedBud
track preview.
enjoy and hold tight, release is getting closer!

http://www.facebook.com/media/set/?set= ... 216&type=1
Image
Mikey
Posts: 7018
Joined: Sat Nov 08, 2008 1:27 am
Location: Melbourne
Contact:

Re: Upcoming Tracks and Track Objects #2

Post by Mikey »

Dat leap! Can't wait Gio!
My photography work
www.mikeowenphotographer.com
Nick#126
Posts: 1067
Joined: Wed Feb 08, 2012 7:14 pm
Team: Privateer
Location: Veldhoven, The Netherlands
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Re: Upcoming Tracks and Track Objects #2

Post by Nick#126 »

giopanda wrote:2012 MotoSport rF National - Round 6 - RedBud
track preview.
enjoy and hold tight, release is getting closer!

http://www.facebook.com/media/set/?set= ... 216&type=1
Does it come today ? :D
Nick van Gerwen
Image
Motofinne #375
Posts: 539
Joined: Mon Apr 18, 2011 7:24 pm
Location: Finland

Re: Upcoming Tracks and Track Objects #2

Post by Motofinne #375 »

Boner time. That looks so sick!
KTM57
Posts: 13847
Joined: Wed Jul 07, 2010 2:42 am
Location: TX
Contact:

Re: Upcoming Tracks and Track Objects #2

Post by KTM57 »

Looks great! Very aesthetically pleasing. :)

Nick, if I'm not mistaken, it should come out in about a week's time.
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paulr093
Posts: 918
Joined: Sat Sep 03, 2011 11:33 pm

Re: Upcoming Tracks and Track Objects #2

Post by paulr093 »

DunerDillon wrote:
paulr093 wrote:i have never played MvA.
WHAT?! How could anyone not have played that series? Did you atleast play Motocross Madness series???
:D I don't know what Motocross Madness is...
137
Posts: 2632
Joined: Wed Jun 24, 2009 1:31 am
Team: LCQ Studios / rF

Re: Upcoming Tracks and Track Objects #2

Post by 137 »

paulr093 wrote:
DunerDillon wrote:
paulr093 wrote:i have never played MvA.
WHAT?! How could anyone not have played that series? Did you atleast play Motocross Madness series???
:D I don't know what Motocross Madness is...
WOW. :shock:
If you enjoy what I make, donate to the cause 8) It's very much appreciated!!
Image
checkerz
Posts: 8787
Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory

Re: Upcoming Tracks and Track Objects #2

Post by checkerz »

giopanda wrote:2012 MotoSport rF National - Round 6 - RedBud
track preview.
enjoy and hold tight, release is getting closer!

http://www.facebook.com/media/set/?set= ... 216&type=1
Did you get my PM? Making me nervous not hearing from you!
ddmx
Posts: 5374
Joined: Sun Apr 20, 2008 3:36 pm
Location: Midland MI

Re: Upcoming Tracks and Track Objects #2

Post by ddmx »

giopanda wrote:Image
I just threw this comment up on Facebook, but for clarity's sake I might as well put it here. If the first turn doesn't have double stacked bales you may want to look into fixing that. Other than that minute detail the track looks amazing!
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