Upcoming Tracks and Track Objects #2

All about making tracks for MX Simulator
barrington314
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Re: Upcoming Tracks and Track Objects #2

Post by barrington314 »

heres a good shot at the building at the finish of washougal, if anyone is interested.
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Stickerz
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Re: Upcoming Tracks and Track Objects #2

Post by Stickerz »

That picture makes it look a lot steeper than it actually is, that face is only about 4 feet tall. If even... Mostly just a drop to the other side...
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Tom cortvriendt
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Re: Upcoming Tracks and Track Objects #2

Post by Tom cortvriendt »

If i have some time, maybe i can release a practice track for the National series, its the practice of Valkenswaard in mid summer when there is no GP, but open for training... Textures i have to add grass and for statues i have to add some banners and stuff
motoxjeff#7 wrote:JLV do you ever just sit back, and say " DAMN I made this game"? lol
Nick#126
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Re: Upcoming Tracks and Track Objects #2

Post by Nick#126 »

Tom cortvriendt wrote:If i have some time, maybe i can release a practice track for the National series, its the practice of Valkenswaard in mid summer when there is no GP, but open for training... Textures i have to add grass and for statues i have to add some banners and stuff
It would be really awesome if you made Valkenswaard!
Nick van Gerwen
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mxrewind665
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Re: Upcoming Tracks and Track Objects #2

Post by mxrewind665 »

Nick#126 wrote:
Tom cortvriendt wrote:If i have some time, maybe i can release a practice track for the National series, its the practice of Valkenswaard in mid summer when there is no GP, but open for training... Textures i have to add grass and for statues i have to add some banners and stuff
It would be really awesome if you made Valkenswaard!
Thats what hagg is doing. :|
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Tom cortvriendt
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Re: Upcoming Tracks and Track Objects #2

Post by Tom cortvriendt »

exactly, but im not making the GP version eh, but i cant make it tonight, maybe after the weekend.. im sorry
motoxjeff#7 wrote:JLV do you ever just sit back, and say " DAMN I made this game"? lol
Nick#126
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Re: Upcoming Tracks and Track Objects #2

Post by Nick#126 »

Tom cortvriendt wrote:exactly, but im not making the GP version eh, but i cant make it tonight, maybe after the weekend.. im sorry
I know but i have trained there much on wednesday when the track is the other way around :wink:
Nick van Gerwen
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mxrewind665
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Re: Upcoming Tracks and Track Objects #2

Post by mxrewind665 »

Its all good. But in other news bashmille creek updates coming soon!
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haggqvist
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Re: Upcoming Tracks and Track Objects #2

Post by haggqvist »

Freestone.
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Ohagan75
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Re: Upcoming Tracks and Track Objects #2

Post by Ohagan75 »

:shock:
Nationals is going to be so good this year
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BraydenKTM
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Re: Upcoming Tracks and Track Objects #2

Post by BraydenKTM »

This is gonna be the best Nationals we have ever had...

agree?
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Ohagan75
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Re: Upcoming Tracks and Track Objects #2

Post by Ohagan75 »

I reckon
Haggqvist you are the man
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KTM57
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Re: Upcoming Tracks and Track Objects #2

Post by KTM57 »

I'd love to help you get the scaling right on the hills and elevation. Last year's version was a good effort, but a little rushed and I don't think Voutare had time to add in my edits to the track that I did for him.

Don't make the whoops rutted, they don't get rutted out, they're just sandy. Make them more like rollers with a long face and a steep backside without ruts and really sandy traction. :wink:
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jasper125
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Re: Upcoming Tracks and Track Objects #2

Post by jasper125 »

Tom cortvriendt wrote:Not like MB's supertrack :(
Still need a lot to do on textures, and some bumps, it supposed to be a Sand track ;) , just the same traction, but more like typical dutch bumps and stuff
Track is good for 125 till 450
You're tracks are great but you alsways make everything alittle on the big side make everything a little smaller like the ruts and berms that would make the tracks way better
760Liam
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Re: Upcoming Tracks and Track Objects #2

Post by 760Liam »

Hey Hag, on freestone, will you be able to do the wall jump? :D
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