Upcoming Tracks and Track Objects #2

All about making tracks for MX Simulator
christianjonse
Posts: 420
Joined: Fri Oct 27, 2017 8:36 pm
Team: Privateer

Re: Upcoming Tracks and Track Objects #2

Post by christianjonse »

WEST TEXAS MOTOCROSS PARK(IN PROGRESS)
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Max1633du16
Posts: 200
Joined: Sun Jan 13, 2013 10:27 am
Location: France

Re: Upcoming Tracks and Track Objects #2

Post by Max1633du16 »

May be the come back...

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aeffertz
Posts: 4029
Joined: Sat Sep 06, 2014 7:01 am
Team: Studio ATE
Location: Wiscansin

Re: Upcoming Tracks and Track Objects #2

Post by aeffertz »

Anotha one.
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CrossFlow Racing#16
Posts: 1309
Joined: Mon Jul 30, 2012 9:34 am
Location: Straya

Re: Upcoming Tracks and Track Objects #2

Post by CrossFlow Racing#16 »

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Nex285
Crushed Dissenter
Posts: 30
Joined: Thu Jun 25, 2015 12:31 pm
Location: Australia

Re: Upcoming Tracks and Track Objects #2

Post by Nex285 »

Woahhhh Reed compound

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dionhuybers
Posts: 692
Joined: Fri Mar 23, 2012 6:42 pm
Team: AMJ Graphixx
Location: The Netherlands

Re: Upcoming Tracks and Track Objects #2

Post by dionhuybers »

Hey guys! Since ive stopped playing MXSim and still got a few tracks in my personal folder that are decent. I thought to let them finish by someone else. If you are interrested hit me up in the PM, i am looking for someone that is capable to create a track that is realistic and not rushed or what so ever. this is the first track, it was supposed to be a sand track btw:
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Aaron Hall
Posts: 1229
Joined: Fri Sep 12, 2014 7:30 pm
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Location: 0161
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Re: Upcoming Tracks and Track Objects #2

Post by Aaron Hall »

dionhuybers wrote:Hey guys! Since ive stopped playing MXSim and still got a few tracks in my personal folder that are decent. I thought to let them finish by someone else. If you are interrested hit me up in the PM, i am looking for someone that is capable to create a track that is realistic and not rushed or what so ever. this is the first track, it was supposed to be a sand track btw:
I don't make tracks anymore because not having a enough time.But I know someone with a lot of time.
Sandhapper wrote:
Get to work boyo.

Thanks for the sick tracks over the years Dion, you'll be missed :cry:
maggett wrote:when JLV gives u a good dickslappin
ROSE822 wrote:braden carter die u inbred veggie cunt
InsaneFMX
Posts: 860
Joined: Sun Jul 25, 2010 9:25 pm
Team: Flipin 150ft triples
Location: Canada

Re: Upcoming Tracks and Track Objects #2

Post by InsaneFMX »

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reddead422
Posts: 351
Joined: Sun Mar 02, 2014 12:54 am
Team: Wildside Designs

Re: Upcoming Tracks and Track Objects #2

Post by reddead422 »

InsaneFMX wrote:
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DABZZZ
Crushed Dissenter
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Re: Upcoming Tracks and Track Objects #2

Post by DABZZZ »

reddead422 wrote:
InsaneFMX wrote:
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Precisely my reaction as well.
IG:@mxs.battlegrounds
christianjonse
Posts: 420
Joined: Fri Oct 27, 2017 8:36 pm
Team: Privateer

Re: Upcoming Tracks and Track Objects #2

Post by christianjonse »

ponca city raceway (in progress)
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Liddzor
Posts: 777
Joined: Sun Dec 16, 2012 1:04 pm
Team: Mitas Racing
Location: Sweden/Vasteras
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Re: Upcoming Tracks and Track Objects #2

Post by Liddzor »

My home track in Sweden. Vasteras 2018.
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My version of the home track.
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The real track.
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My version.
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3 Pics of the ruff one.
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Wahlamt
Posts: 7933
Joined: Mon Sep 13, 2010 3:15 pm
Team: MLG Compton
Location: Sweden
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Re: Upcoming Tracks and Track Objects #2

Post by Wahlamt »

Ruts look veeery deep :wink:
Liddzor
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Team: Mitas Racing
Location: Sweden/Vasteras
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Re: Upcoming Tracks and Track Objects #2

Post by Liddzor »

Wahlamt wrote:Ruts look veeery deep :wink:
they are to deep, but thats nice xD
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Wahlamt
Posts: 7933
Joined: Mon Sep 13, 2010 3:15 pm
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Location: Sweden
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Re: Upcoming Tracks and Track Objects #2

Post by Wahlamt »

Liddzor wrote:
Wahlamt wrote:Ruts look veeery deep :wink:
they are to deep, but thats nice xD
When bike + rider are beneath "ground" level, it's too deep :P
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