Upcoming Tracks and Track Objects #2

All about making tracks for MX Simulator
137
Posts: 2632
Joined: Wed Jun 24, 2009 1:31 am
Team: LCQ Studios / rF

Re: Upcoming Tracks and Track Objects #2

Post by 137 »

Nice layout based off SLC 8) But seriously Jay, couldn't come up with any other kind of SX design? I miss your custom tracks, those were always the funnest!
If you enjoy what I make, donate to the cause 8) It's very much appreciated!!
Image
Jay
Posts: 1648
Joined: Wed Oct 12, 2011 4:59 am

Re: Upcoming Tracks and Track Objects #2

Post by Jay »

Yeah I had nothing to do with track layout...
Image
137
Posts: 2632
Joined: Wed Jun 24, 2009 1:31 am
Team: LCQ Studios / rF

Re: Upcoming Tracks and Track Objects #2

Post by 137 »

I’m sure it’s still gonna be sick! I just hope to see some custom stuff from you, terrain wise 8)
If you enjoy what I make, donate to the cause 8) It's very much appreciated!!
Image
aeffertz
Posts: 4029
Joined: Sat Sep 06, 2014 7:01 am
Team: Studio ATE
Location: Wiscansin

Re: Upcoming Tracks and Track Objects #2

Post by aeffertz »

I'm always curious Jay... Are you making these things just for side gigs or do you plan on releasing them for something at some point? This isn't a diss or anything and I'm not expecting you to release anything, to be clear. Just curious what the plan is with all the things you've been teasing/posting.

Everything looks great, by the way. Super jealous of the skills you have.
Image
Jay
Posts: 1648
Joined: Wed Oct 12, 2011 4:59 am

Re: Upcoming Tracks and Track Objects #2

Post by Jay »

I plan on releasing Anaheim
Image
checkerz
Posts: 8787
Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory

Re: Upcoming Tracks and Track Objects #2

Post by checkerz »

Jay wrote:Image
Thanks to Jack Perry for orchestrating this whole thing
Looks really cool, and congrats on the gig. Am I correct assuming that's a render? Do you have it in game and can we see it? I'm curious if you're doing anything special with lighting to get the realism look, or is the distance just helping? Regardless looks great.
Jay
Posts: 1648
Joined: Wed Oct 12, 2011 4:59 am

Re: Upcoming Tracks and Track Objects #2

Post by Jay »

https://www.facebook.com/aussupercross/ ... 932145573/

no render just an edited screenshot

nothing out of the norm but I have changed up the way im doing decals
Image
checkerz
Posts: 8787
Joined: Tue Apr 22, 2008 4:23 am
Team: RaGe Factory

Re: Upcoming Tracks and Track Objects #2

Post by checkerz »

Jay wrote:https://www.facebook.com/aussupercross/ ... 932145573/

no render just an edited screenshot

nothing out of the norm but I have changed up the way im doing decals
That looks awesome, nice work.
USABMXER1
Posts: 1189
Joined: Sat Mar 28, 2015 2:49 am
Team: DaBaum Designs
Location: Fort Wayne, Indiana
Contact:

Re: Upcoming Tracks and Track Objects #2

Post by USABMXER1 »

137 wrote:Image
Has more progress been done to this or is it a lost cause now? Because this looks absolutely amazing!
Jonas357
Posts: 172
Joined: Sat Mar 19, 2016 9:38 pm
Team: Privateer

Re: Upcoming Tracks and Track Objects #2

Post by Jonas357 »

scroll down on page 813. It's literally underneath the picture that you reposted.
yeezy
Crushed Dissenter
Posts: 129
Joined: Fri Sep 04, 2009 5:53 am
Team: Ilabb.com

Re: Upcoming Tracks and Track Objects #2

Post by yeezy »

well i've been working on my team compound since Janurary and its finaly almost ready to be released.

3SX Tracks 1 Daytona styled track - 1 Outdoor A huge free ride, as well as the compound and SX's in a night version. :twisted:

Image
Image
Image
Jay
Posts: 1648
Joined: Wed Oct 12, 2011 4:59 am

Re: Upcoming Tracks and Track Objects #2

Post by Jay »

Tone down the white billboards. . It will look way better

Also download l3dt and render some basic terrain shadow will help alot also... track looks sic other than that
Image
ColtonD719
Posts: 631
Joined: Tue Jun 21, 2016 4:15 am
Team: Privateer
Location: Oregon
Contact:

Re: Upcoming Tracks and Track Objects #2

Post by ColtonD719 »

Trying something different.
Image
137
Posts: 2632
Joined: Wed Jun 24, 2009 1:31 am
Team: LCQ Studios / rF

Re: Upcoming Tracks and Track Objects #2

Post by 137 »

USABMXER1 wrote: Has more progress been done to this or is it a lost cause now? Because this looks absolutely amazing!
Check out my Facebook page “Watts Designs” there’s a few new pictures of that track on there. The MotoSavage team has purchased the track off me to use for their compound, it may be released in the future but I’m not sure when.
If you enjoy what I make, donate to the cause 8) It's very much appreciated!!
Image
Kenny154
Crushed Dissenter
Posts: 284
Joined: Thu Jan 05, 2017 10:25 am
Team: PORNHUB.COM

Re: Upcoming Tracks and Track Objects #2

Post by Kenny154 »

137 wrote:
USABMXER1 wrote: Has more progress been done to this or is it a lost cause now? Because this looks absolutely amazing!
Check out my Facebook page “Watts Designs” there’s a few new pictures of that track on there. The MotoSavage team has purchased the track off me to use for their compound, it may be released in the future but I’m not sure when.
Probably one of the funniest tracks i've played tbh!
Post Reply