Upcoming Tracks and Track Objects #2

All about making tracks for MX Simulator
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137
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Re: Upcoming Tracks and Track Objects #2

Postby 137 » Wed Dec 26, 2018 10:20 pm

LCQ Facility SX Night 2 for round 3 of the MotoSavage Hybridcross series

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If you enjoy what I make, donate to the cause 8) It's very much appreciated!!
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mxsrider96
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Re: Upcoming Tracks and Track Objects #2

Postby mxsrider96 » Wed Dec 26, 2018 11:01 pm

137 wrote:LCQ Facility SX Night 2 for round 3 of the MotoSavage Hybridcross series

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Been excited for this since realizing that night 1 had a mid-build version of it. Recognized the layout almost immediately. Damn near perfect throwback. Love your work Watts!
WAR CRY <3

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137
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Re: Upcoming Tracks and Track Objects #2

Postby 137 » Thu Dec 27, 2018 1:35 am

mxsrider96 wrote:Been excited for this since realizing that night 1 had a mid-build version of it. Recognized the layout almost immediately. Damn near perfect throwback. Love your work Watts!


Thanks man haha it’s probably my favorite layout from 2012 so I had to make a version of it but witha little twist 8) I hope you guys will like it!
If you enjoy what I make, donate to the cause 8) It's very much appreciated!!
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Bradclay306
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Re: Upcoming Tracks and Track Objects #2

Postby Bradclay306 » Thu Dec 27, 2018 4:51 am

looks good as always man.
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honda
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Re: Upcoming Tracks and Track Objects #2

Postby honda » Sun Dec 30, 2018 5:12 pm

im making realistic track for sim sx track i need 2 beta testers 1 250 rider 1 450 rider plz pm me

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Re: Upcoming Tracks and Track Objects #2

Postby 808 » Fri Jan 11, 2019 8:05 pm

I made this track probably 2 years ago in like an hour for my friends and I to rip on, at the time I was doing an assignment in school that involved frankestein, hens the name. I'll probably add more to it and create an environment and release it pretty soon here.

James_122 wrote:The old folks home should limit you fossils on how much internet time you get a day. Hopefully they mashed your turkey meat up enough so you can chew it.

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BDawg
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Re: Upcoming Tracks and Track Objects #2

Postby BDawg » Fri Jan 11, 2019 10:49 pm

Making this years Anaheim 2. Almost done!
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aeffertz
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Re: Upcoming Tracks and Track Objects #2

Postby aeffertz » Thu Jan 31, 2019 2:39 am

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Mx77
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Re: Upcoming Tracks and Track Objects #2

Postby Mx77 » Sun Feb 03, 2019 10:32 pm

recreating my local track
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beast 519
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Re: Upcoming Tracks and Track Objects #2

Postby beast 519 » Tue Feb 12, 2019 5:04 am

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Something coming soon from Race and Dcope...

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Racers52
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Re: Upcoming Tracks and Track Objects #2

Postby Racers52 » Tue Feb 12, 2019 5:33 am

Had to restart for the third time but we back in action
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aeffertz
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Re: Upcoming Tracks and Track Objects #2

Postby aeffertz » Sat Feb 23, 2019 9:11 pm

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aeffertz
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Re: Upcoming Tracks and Track Objects #2

Postby aeffertz » Mon Feb 25, 2019 9:40 am

All done! :D

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aeffertz
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Re: Upcoming Tracks and Track Objects #2

Postby aeffertz » Mon Feb 25, 2019 10:17 am

Okay last post on this, I'm just figuring out how to render shit and I got one that's better lit. Rendering makes my stuff look way better, I'm so pumped! :lol:

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alex521
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Re: Upcoming Tracks and Track Objects #2

Postby alex521 » Mon Feb 25, 2019 3:22 pm

aeffertz wrote:Okay last post on this, I'm just figuring out how to render shit and I got one that's better lit. Rendering makes my stuff look way better, I'm so pumped! :lol:

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You should change the Motooption logo i the bottom to Amature logo so its pro ojn one side and Amature on the other
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