
Yamahaman95 wrote:i think checkerez track are about a 7.5 outta 10


On shading it really depends on your decals...If you have great decals you really dont have to mess with the shading...For instance the JS7 compound shading wasnt messed with hardly at all but if your decals are kinda bland then its a great way to spice them up...Hope this makes sense like I said before when your messing with the shading use the same technics you used when you were texturing an MVA track and you should come up with a great result.paulr093 wrote:Hahaha thats funny tom, i kind of just jumped onto it because ruben was telling me about it and i immediately volunteered.If motoboss, haggqvist or checkerz or any experienced track maker is reading, where specifically do you guys add shading too? On jumps and ruts and breaking bumps. What can i do to make the track better with shading?


checkerz wrote:No. Successful communities are not built off paid content.
Once creators realize this is a hobby and not a job we will level up.


DJ99X wrote:Thunder valley and budds creeks colours were all done with shadingx2. I placed greyscale decals for a hd underlay. I did this before this new erode system, so now the track goes grey when you refresh the shading.

DJ99X wrote:Thunder valley and budds creeks colours were all done with shadingx2. I placed greyscale decals for a hd underlay. I did this before this new erode system, so now the track goes grey when you refresh the shading.

DJ99X wrote:It's hard to get something to look right on all monitors. I've been making the tracks on my laptop, then I look at them on my old desktop and they look much more vibrant than what I was expecting


James_122 wrote:Take it easy Walmart. Your beginning to drop new topics as much as you drop your prices. #daily

137 wrote:The stadium looks so sick. Hope to see it in action for the 2013 season.