3d Scan Track

All about making tracks for MX Simulator
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Kenny154
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3d Scan Track

Post by Kenny154 »

If i have a track in blender is there a way or how do i get a heaight map for the track?
Would love some help with the whole track side of things!
Dont wanna post any pictures of it yet cause i want it to be a surprise.
Kenny154
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Re: 3d Scan Track

Post by Kenny154 »

I take no credit for this track btw i found this track and thought it would be fun to have in the game!
They said commerical use is allowed!
3D model of a motocross track located in Trbovlje, Slovenija.
Model was made with Agisoft PhotoScan from 414 photos taken with our smallest drone - QTOx4.
Aaron Hall
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Re: 3d Scan Track

Post by Aaron Hall »

Pretty sure Benji has that exact track in game
maggett wrote:when JLV gives u a good dickslappin
ROSE822 wrote:braden carter die u inbred veggie cunt
Kenny154
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Re: 3d Scan Track

Post by Kenny154 »

Aaron Hall wrote:Pretty sure Benji has that exact track in game
Really? Has it been released?
Aaron Hall
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Re: 3d Scan Track

Post by Aaron Hall »

Don't think he ever got around to releasing it
http://forum.mxsimulator.com/viewtopic. ... 16#p670716
maggett wrote:when JLV gives u a good dickslappin
ROSE822 wrote:braden carter die u inbred veggie cunt
Kenny154
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Re: 3d Scan Track

Post by Kenny154 »

That looks awesome! Maybe we will be lucky and might see this post and be motivated to finish it or send to someone to do it :D Track looks awesome thats why i thought would be cool to have in game
Benjii_D
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Re: 3d Scan Track

Post by Benjii_D »

Image
done little more work but I will most likely never finish it so if you want to try it here is an link. (it's not the most resent version) http://www.mediafire.com/file/jz1w46nex ... nnedMX.rar
Kenny154
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Re: 3d Scan Track

Post by Kenny154 »

Damn thats looking Awesome going to try riding it now!
Bubba40
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Re: 3d Scan Track

Post by Bubba40 »

Image
USABMXER1
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Re: 3d Scan Track

Post by USABMXER1 »

Bubba40 wrote:http://www.dronedeploy.com/app2/data/59 ... cLrJ1IPaig
Anyone want the 3d files for this?
This track is sick as fuck! Would love to have it in game.
ColtonD719
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Re: 3d Scan Track

Post by ColtonD719 »

For anyone still wondering how to export a 3D model as a height map, here's a good method: https://blenderartists.org/forum/showth ... ost2409874

In my experience, I've found it best to place the baking plane at the middle height of your terrain and set Distance and Bias to 0 in the Bake settings. So, if you're terrain ranges from -50 to 50 on the z-axis, the baking plane should be at 0. Or, if your terrain ranges from 0 to 100 on the z-axis, the baking plane should be at 50.
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