Brightmoor v2 beta

All about making tracks for MX Simulator
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pulse
Posts: 2033
Joined: Tue Aug 02, 2011 7:06 am

Brightmoor v2 beta

Postby pulse » Tue Oct 31, 2017 5:09 am

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So this is just the base layout.

Beta 1:
Base map and scaleing

https://www.mediafire.com/file/026o67ye ... ta%201.rar

NEXT
beta 2 includes:
Tilemap edit
berms and base decal
terrain editing

wanna try the original Brightmoor mx heres the link:
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http://www.mediafire.com/download/gvc25 ... al!!!!.rar
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User avatar
pulse
Posts: 2033
Joined: Tue Aug 02, 2011 7:06 am

Re: Brightmoor v2 beta

Postby pulse » Tue Oct 31, 2017 5:15 am

If you guys have anything to add or throw in, feel free.
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Bubba40
Posts: 437
Joined: Thu Apr 18, 2013 3:30 am
Team: Kyb/Enzo

Re: Brightmoor v2 beta

Postby Bubba40 » Wed Nov 01, 2017 11:19 pm

Brightmoor V1 was so sick!
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Trevor#91
Posts: 66
Joined: Tue Feb 14, 2017 8:59 pm
Team: Privateer

Re: Brightmoor v2 beta

Postby Trevor#91 » Thu Nov 02, 2017 12:13 am

Testing it out now!


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