Released Track Objects

All about making tracks for MX Simulator
VUSTTOS
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Re: Released Track Objects

Postby VUSTTOS » Sat Mar 04, 2017 12:06 am

Thank you very much for the camper link!
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VUSTTOS
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Re: Released Track Objects

Postby VUSTTOS » Sat Mar 18, 2017 1:23 am

Anyone has a .blend of a warehouse?
All I've seen are invisible once you go out of it. Thanks
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GregDearman
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Re: Released Track Objects

Postby GregDearman » Sat Mar 18, 2017 12:23 pm

VUSTTOS wrote:Anyone has a .blend of a warehouse?
All I've seen are invisible once you go out of it. Thanks


I made for a mate before, I'll see if I've still got it

VUSTTOS
Posts: 570
Joined: Sun Jan 17, 2016 2:02 am
Team: Spanish MX Gamers
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Re: Released Track Objects

Postby VUSTTOS » Sun Mar 19, 2017 1:11 pm

GregDearman wrote:I made for a mate before, I'll see if I've still got it


Ok, thanks, let me know!
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MXfish
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Re: Released Track Objects

Postby MXfish » Fri Mar 24, 2017 4:07 pm

You can use all the objects and textures from Niklas Sandbox Supercross. I released the track in a folder, so just grab what you need.
In case you want to edit the statues, I uploaded the .blend file.

Niklas Sandbox Supercross: download
.blend file: download (5,76MB)

This are the objects included in the .blend:
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