Released Track Objects

All about making tracks for MX Simulator
User avatar
Jeston
Posts: 85
Joined: Sat Sep 19, 2015 10:51 am

Re: Released Track Objects

Postby Jeston » Mon Dec 07, 2015 11:37 pm

I was gonna release this stuff with the track, but since 2 versions were made before mine was finished... I'll just release the objects instead :P

These are basically just Lille/Geneva style hay bales, but can be used for any track (Note: no collision file included)
I made a few skins for my Lille version too, so I included them in the file!
Image
Image

Lille half stadium
Image

Corner bale
Image

http://www.mediafire.com/?sbg14kapk1wld4e
Image

User avatar
Aaron Hall
Posts: 962
Joined: Fri Sep 12, 2014 7:30 pm
Team: Architech
Location: 0161 Manny on the Map
Contact:

Re: Released Track Objects

Postby Aaron Hall » Sun Jan 03, 2016 2:38 pm

Is the Sx pole which they use on the insides of corners been released
Like my work donate here https://www.paypal.me/AaronHall16
Image

SMR 510RR
Posts: 2485
Joined: Sun Apr 08, 2012 6:36 am
Team: Privateer

Re: Released Track Objects

Postby SMR 510RR » Sun Jan 03, 2016 9:00 pm

Aaron Hall wrote:Is the Sx pole which they use on the insides of corners been released


The one from the RF tracks?

User avatar
Aaron Hall
Posts: 962
Joined: Fri Sep 12, 2014 7:30 pm
Team: Architech
Location: 0161 Manny on the Map
Contact:

Re: Released Track Objects

Postby Aaron Hall » Sun Jan 03, 2016 11:18 pm

SMR 510RR wrote:
Aaron Hall wrote:Is the Sx pole which they use on the insides of corners been released


The one from the RF tracks?

Yes sorry i should of been more specific :oops:
Like my work donate here https://www.paypal.me/AaronHall16
Image

SMR 510RR
Posts: 2485
Joined: Sun Apr 08, 2012 6:36 am
Team: Privateer

Re: Released Track Objects

Postby SMR 510RR » Mon Jan 04, 2016 12:56 am

Aaron Hall wrote:
SMR 510RR wrote:
Aaron Hall wrote:Is the Sx pole which they use on the insides of corners been released


The one from the RF tracks?

Yes sorry i should of been more specific :oops:


Here you go

https://www.mediafire.com/?tvbvl37t7qitmyy

User avatar
Aaron Hall
Posts: 962
Joined: Fri Sep 12, 2014 7:30 pm
Team: Architech
Location: 0161 Manny on the Map
Contact:

Re: Released Track Objects

Postby Aaron Hall » Mon Jan 04, 2016 5:31 pm

Thanks so much SMR
Like my work donate here https://www.paypal.me/AaronHall16
Image

SMR 510RR
Posts: 2485
Joined: Sun Apr 08, 2012 6:36 am
Team: Privateer

Re: Released Track Objects

Postby SMR 510RR » Mon Jan 04, 2016 7:54 pm

Aaron Hall wrote:Thanks so much SMR

No problem. I should probably just upload everything I have but I am lazy so it is one at a time when someone asks hahaha.

User avatar
Aaron Hall
Posts: 962
Joined: Fri Sep 12, 2014 7:30 pm
Team: Architech
Location: 0161 Manny on the Map
Contact:

Re: Released Track Objects

Postby Aaron Hall » Mon Jan 04, 2016 10:32 pm

SMR 510RR wrote:
Aaron Hall wrote:Thanks so much SMR

No problem. I should probably just upload everything I have but I am lazy so it is one at a time when someone asks hahaha.

Just a stadium blend i need now :lol:
Like my work donate here https://www.paypal.me/AaronHall16
Image

SMR 510RR
Posts: 2485
Joined: Sun Apr 08, 2012 6:36 am
Team: Privateer

Re: Released Track Objects

Postby SMR 510RR » Tue Jan 05, 2016 2:00 am

Aaron Hall wrote:
SMR 510RR wrote:
Aaron Hall wrote:Thanks so much SMR

No problem. I should probably just upload everything I have but I am lazy so it is one at a time when someone asks hahaha.

Just a stadium blend i need now :lol:


Cant help you there, I think jay released some of his though at some point.

User avatar
Aaron Hall
Posts: 962
Joined: Fri Sep 12, 2014 7:30 pm
Team: Architech
Location: 0161 Manny on the Map
Contact:

Re: Released Track Objects

Postby Aaron Hall » Tue Jan 05, 2016 12:58 pm

Cant help you there, I think jay released some of his though at some point.


Okay thanks will go look around for that
Like my work donate here https://www.paypal.me/AaronHall16
Image

User avatar
MX4EVER
Posts: 250
Joined: Thu Sep 13, 2012 5:49 pm
Team: MXS-Concept.com
Location: France
Contact:

Re: Released Track Objects

Postby MX4EVER » Tue Jan 12, 2016 7:33 pm

Jeston wrote:Image


A bit too squared :(

Carbon85
Posts: 261
Joined: Sun Apr 26, 2015 7:00 pm
Team: Cycle Trader Yamaha

Re: Released Track Objects

Postby Carbon85 » Sun Apr 03, 2016 3:45 pm

Has anyone got the png. files for the finish flagger?
Image

User avatar
Wahlamt
Posts: 5839
Joined: Mon Sep 13, 2010 3:15 pm
Team: MLG Compton
Location: Sweden

Re: Released Track Objects

Postby Wahlamt » Sun Apr 03, 2016 4:13 pm

Carbon85 wrote:Has anyone got the png. files for the finish flagger?

It's a bunch of them (or ppm) with a seq file.

User avatar
Wahlamt
Posts: 5839
Joined: Mon Sep 13, 2010 3:15 pm
Team: MLG Compton
Location: Sweden

Re: Released Track Objects

Postby Wahlamt » Sun Apr 03, 2016 4:13 pm

Wahlamt wrote:
Carbon85 wrote:Has anyone got the png. files for the finish flagger?

It's a bunch of them (or ppm) with a seq file.

(It's in the zzzz.saf I think)

User avatar
Parny223
Posts: 234
Joined: Wed Nov 06, 2013 2:48 am
Team: MandC Motorsports

Re: Released Track Objects

Postby Parny223 » Tue Jun 28, 2016 6:03 am

Boblob801 wrote:
MX4EVER wrote:
JT43 wrote:Who made that track? Ask them, im sure there's one on Loretta Lynn too


It's me making this track, this pic is just a plan. I saw it on Loretta, nice memory !

Last thing I need is the "2 - 1 - 3" podium. Ever seen ?

I made one, I thought it made it's rounds, I don't mind if you have it but I can't get it to you at the moment. If anyone wants to give it to you, I think a handful of people have it. Otherwise you'll have to wait a week.

Could we have this please Steven?
Boblob801 wrote: If you save a life a few will know, if you take one everyone will know.

So deep :'(


Return to “Track Editing”

Who is online

Users browsing this forum: No registered users and 1 guest