Page 2 of 3
Re: Bridge project in blender
Posted: Sun Feb 25, 2018 1:39 am
by Andy_Hack
Not trying to be a dick, but this bridge is a mess, so many overlapping faces and polygon meshes that cause bad shading.
The shape and polyflow in certain areas isn't that bad, but you should try to make it more simple
Re: Bridge project in blender
Posted: Sun Feb 25, 2018 1:44 am
by AtlasZoor
Andy_Hack wrote:Not trying to be a dick, but this bridge is a mess, so many overlapping faces and polygon meshes that cause bad shading.
The shape and polyflow in certain areas isn't that bad, but you should try to make it more simple
Lmao funny you say that i just downloaded this shit off the web. I just wanted to make it work
Re: Bridge project in blender
Posted: Sun Feb 25, 2018 1:52 am
by Jeremy150
Sounds like a JM issue then? Either its way up in the sky, or below the ground? Where's the origin?
Re: Bridge project in blender
Posted: Sun Feb 25, 2018 4:34 am
by AtlasZoor
Jeremy150 wrote:Sounds like a JM issue then? Either its way up in the sky, or below the ground? Where's the origin?
I see the statue in game when I use just a plain texture but when I made the baked texture it just doesn't show up so I know the jm works in game. As for the origin im not sure what you mean by that.
Re: Bridge project in blender
Posted: Sun Feb 25, 2018 6:07 pm
by Jeston
Jeremy150 wrote:Sounds like a JM issue then? Either its way up in the sky, or below the ground? Where's the origin?
I put the origin at the very bottom where it meets the floor.
Re: Bridge project in blender
Posted: Sun Feb 25, 2018 7:18 pm
by 137
I'd love to use this for my Switchyard replica from Reflex
Re: Bridge project in blender
Posted: Sun Feb 25, 2018 7:32 pm
by AtlasZoor
So I decided to throw away the old bridge and create my own. So I created this bridge which Is 10 times better. So I exported the jm and wanted to see how it looked in game. And then this happened. I hope it is an easy fix so if anyone knows please help.
137 wrote:I'd love to use this for my Switchyard replica from Reflex
lmao go ahead the bridge is a mess.
Re: Bridge project in blender
Posted: Sun Feb 25, 2018 8:09 pm
by Jeston
AtlasZoor wrote:So I decided to throw away the old bridge and create my own. So I created this bridge which Is 10 times better. So I exported the jm and wanted to see how it looked in game. And then this happened. I hope it is an easy fix so if anyone knows please help.
137 wrote:I'd love to use this for my Switchyard replica from Reflex
lmao go ahead the bridge is a mess.
In Blender, go to object mode > LeftCTRL+ A > apply rotation and scale
Save jm and put in game
Re: Bridge project in blender
Posted: Sun Feb 25, 2018 8:27 pm
by AtlasZoor
Jeston wrote:
In Blender, go to object mode > LeftCTRL+ A > apply rotation and scale
Save jm and put in game
Yo thanks a ton dude! Also if I want to make the object bigger would I just press S then resize it? Lastly the object is shiny in game Do you know how to fix that? Thanks again dude I really do appreciate your help it means alot to a noob like me.
Re: Bridge project in blender
Posted: Sun Feb 25, 2018 8:35 pm
by Jeston
AtlasZoor wrote:Jeston wrote:
In Blender, go to object mode > LeftCTRL+ A > apply rotation and scale
Save jm and put in game
Yo thanks a ton dude! Also if I want to make the object bigger would I just press S then resize it? Lastly the object is shiny in game Do you know how to fix that? Thanks again dude I really do appreciate your help it means alot to a noob like me.
You wanna make sure your origin is at the bottom of the object you're trying to export in game. Hold down LeftCTRL + LeftSHIFT + LeftALT + C and assign the origin to the 3D cursor. Make sure the 3D cursor is at the bottom of the object (shift+C) You might need to move your object up to align the 3D cursor with the bottom of it.
As for the material:
Drag the specular slider to the bottom so it's black.
Re: Bridge project in blender
Posted: Sun Feb 25, 2018 8:50 pm
by AtlasZoor
Jeston wrote::
I set the origin and now it is good in game and If I want to make it bigger I resize it blender correct?
But I dont see the spec slider in mine. Im on blender render like you are but its not there? I never changed those settings.
also do you have discord? could be easier to talk through it.
Re: Bridge project in blender
Posted: Sun Feb 25, 2018 8:53 pm
by AtlasZoor
Jeston wrote::
nevermind I had to uncheck 'use nodes' and got the slider back oops.
Re: Bridge project in blender
Posted: Sun Feb 25, 2018 8:55 pm
by Jeston
AtlasZoor wrote:Jeston wrote::
I set the origin and now it is good in game and If I want to make it bigger I resize it blender correct?
But I dont see the spec slider in mine. Im on blender render like you are but its not there? I never changed those settings.
also do you have discord? could be easier to talk through it.
Yes, resize the object and make sure to apply rotation and scale.
Re: Bridge project in blender
Posted: Sun Feb 25, 2018 9:03 pm
by AtlasZoor
Jeston wrote::
Ah ok cool. I think thats the last of my questions lol. I think I can Handle texturing are there any tips you have in texturing?
Re: Bridge project in blender
Posted: Mon Feb 26, 2018 1:10 am
by AtlasZoor
AtlasZoor wrote:Jeston wrote::
well more problems. I created the bake texture and it just does not work in game.