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Re: Bridge project in blender

Posted: Sun Feb 25, 2018 1:39 am
by Andy_Hack
Not trying to be a dick, but this bridge is a mess, so many overlapping faces and polygon meshes that cause bad shading.
The shape and polyflow in certain areas isn't that bad, but you should try to make it more simple ;)

Re: Bridge project in blender

Posted: Sun Feb 25, 2018 1:44 am
by AtlasZoor
Andy_Hack wrote:Not trying to be a dick, but this bridge is a mess, so many overlapping faces and polygon meshes that cause bad shading.
The shape and polyflow in certain areas isn't that bad, but you should try to make it more simple ;)
Lmao funny you say that i just downloaded this shit off the web. I just wanted to make it work

Re: Bridge project in blender

Posted: Sun Feb 25, 2018 1:52 am
by Jeremy150
Sounds like a JM issue then? Either its way up in the sky, or below the ground? Where's the origin?

Re: Bridge project in blender

Posted: Sun Feb 25, 2018 4:34 am
by AtlasZoor
Jeremy150 wrote:Sounds like a JM issue then? Either its way up in the sky, or below the ground? Where's the origin?
I see the statue in game when I use just a plain texture but when I made the baked texture it just doesn't show up so I know the jm works in game. As for the origin im not sure what you mean by that.
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Re: Bridge project in blender

Posted: Sun Feb 25, 2018 6:07 pm
by Jeston
Jeremy150 wrote:Sounds like a JM issue then? Either its way up in the sky, or below the ground? Where's the origin?
I put the origin at the very bottom where it meets the floor.

Re: Bridge project in blender

Posted: Sun Feb 25, 2018 7:18 pm
by 137
I'd love to use this for my Switchyard replica from Reflex

Re: Bridge project in blender

Posted: Sun Feb 25, 2018 7:32 pm
by AtlasZoor
So I decided to throw away the old bridge and create my own. So I created this bridge which Is 10 times better. So I exported the jm and wanted to see how it looked in game. And then this happened. I hope it is an easy fix so if anyone knows please help.
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137 wrote:I'd love to use this for my Switchyard replica from Reflex

lmao go ahead the bridge is a mess.

Re: Bridge project in blender

Posted: Sun Feb 25, 2018 8:09 pm
by Jeston
AtlasZoor wrote:So I decided to throw away the old bridge and create my own. So I created this bridge which Is 10 times better. So I exported the jm and wanted to see how it looked in game. And then this happened. I hope it is an easy fix so if anyone knows please help.

137 wrote:I'd love to use this for my Switchyard replica from Reflex

lmao go ahead the bridge is a mess.
In Blender, go to object mode > LeftCTRL+ A > apply rotation and scale

Save jm and put in game

Re: Bridge project in blender

Posted: Sun Feb 25, 2018 8:27 pm
by AtlasZoor
Jeston wrote:
In Blender, go to object mode > LeftCTRL+ A > apply rotation and scale

Save jm and put in game
Yo thanks a ton dude! Also if I want to make the object bigger would I just press S then resize it? Lastly the object is shiny in game Do you know how to fix that? Thanks again dude I really do appreciate your help it means alot to a noob like me.

Re: Bridge project in blender

Posted: Sun Feb 25, 2018 8:35 pm
by Jeston
AtlasZoor wrote:
Jeston wrote:
In Blender, go to object mode > LeftCTRL+ A > apply rotation and scale

Save jm and put in game
Yo thanks a ton dude! Also if I want to make the object bigger would I just press S then resize it? Lastly the object is shiny in game Do you know how to fix that? Thanks again dude I really do appreciate your help it means alot to a noob like me.
You wanna make sure your origin is at the bottom of the object you're trying to export in game. Hold down LeftCTRL + LeftSHIFT + LeftALT + C and assign the origin to the 3D cursor. Make sure the 3D cursor is at the bottom of the object (shift+C) You might need to move your object up to align the 3D cursor with the bottom of it.

As for the material:

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Drag the specular slider to the bottom so it's black.

Re: Bridge project in blender

Posted: Sun Feb 25, 2018 8:50 pm
by AtlasZoor
Jeston wrote::
I set the origin and now it is good in game and If I want to make it bigger I resize it blender correct?

But I dont see the spec slider in mine. Im on blender render like you are but its not there? I never changed those settings.

also do you have discord? could be easier to talk through it.
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Re: Bridge project in blender

Posted: Sun Feb 25, 2018 8:53 pm
by AtlasZoor
Jeston wrote::
nevermind I had to uncheck 'use nodes' and got the slider back oops.

Re: Bridge project in blender

Posted: Sun Feb 25, 2018 8:55 pm
by Jeston
AtlasZoor wrote:
Jeston wrote::
I set the origin and now it is good in game and If I want to make it bigger I resize it blender correct?

But I dont see the spec slider in mine. Im on blender render like you are but its not there? I never changed those settings.

also do you have discord? could be easier to talk through it.
Yes, resize the object and make sure to apply rotation and scale.

Re: Bridge project in blender

Posted: Sun Feb 25, 2018 9:03 pm
by AtlasZoor
Jeston wrote::
Ah ok cool. I think thats the last of my questions lol. I think I can Handle texturing are there any tips you have in texturing?

Re: Bridge project in blender

Posted: Mon Feb 26, 2018 1:10 am
by AtlasZoor
AtlasZoor wrote:
Jeston wrote::
well more problems. I created the bake texture and it just does not work in game.
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