Running into a bit of a problem
Posted: Wed May 30, 2018 3:33 am
Hello,
I've been following aeffertz's tutorial on satelite track making religiously, and have run into a problem that seems relatively small, but is completely throwing things off. I have finished part 3/4 of aeffertz's tutorials (not watching part 4 because I'm going to cover the whole track in decals anyways) and have everything in place (I think). So, I boot up the game in editor mode, and go to my track file. As it's loading, it stops, showing this:
I had left the lighting, shading, etc. stock so I could mess with it later. After playing around with the shading.ppm for a bit, I found that putting the dimensions to 2049x2049 allows the track to boot up, but it looks like this:
I truly do not know what to do at this point. I will include pics of all my decals and track overlay and stuff if it will make a difference.
Decals file:
Track overlay in decal folder:
Terrain:
Terrain.hf:
Thank you to anyone who takes the time to respond.
I've been following aeffertz's tutorial on satelite track making religiously, and have run into a problem that seems relatively small, but is completely throwing things off. I have finished part 3/4 of aeffertz's tutorials (not watching part 4 because I'm going to cover the whole track in decals anyways) and have everything in place (I think). So, I boot up the game in editor mode, and go to my track file. As it's loading, it stops, showing this:
I had left the lighting, shading, etc. stock so I could mess with it later. After playing around with the shading.ppm for a bit, I found that putting the dimensions to 2049x2049 allows the track to boot up, but it looks like this:
I truly do not know what to do at this point. I will include pics of all my decals and track overlay and stuff if it will make a difference.
Decals file:
Track overlay in decal folder:
Terrain:
Terrain.hf:
Thank you to anyone who takes the time to respond.