CUAHILLA CREEK MX

All about making tracks for MX Simulator
christianjonse
Posts: 111
Joined: Fri Oct 27, 2017 8:36 pm
Team: Privateer

CUAHILLA CREEK MX

Postby christianjonse » Thu Jun 21, 2018 3:40 am

does anyone have a link that actually works with everything in it?

christianjonse
Posts: 111
Joined: Fri Oct 27, 2017 8:36 pm
Team: Privateer

Re: CUAHILLA CREEK MX

Postby christianjonse » Thu Jun 21, 2018 3:59 am

Or a workin version of the track like in the picture

JoshMX1996
Posts: 34
Joined: Tue Jul 17, 2018 2:07 pm
Team: Jot Racing

Re: CUAHILLA CREEK MX

Postby JoshMX1996 » Wed Aug 08, 2018 9:07 pm


christianjonse
Posts: 111
Joined: Fri Oct 27, 2017 8:36 pm
Team: Privateer

Re: CUAHILLA CREEK MX

Postby christianjonse » Thu Aug 09, 2018 12:20 am

theres so many missing files on that track. theres a truck that's on notepad++ and more statues that aren't even in the tracks file lol

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RH154
Posts: 186
Joined: Sun Jan 07, 2018 1:15 pm
Location: Northern Ireland

Re: CUAHILLA CREEK MX

Postby RH154 » Thu Aug 09, 2018 11:51 am

christianjonse wrote:theres so many missing files on that track. theres a truck that's on notepad++ and more statues that aren't even in the tracks file lol

oh well, Don't play it then :lol: :lol:
Image

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ColtHans
Posts: 365
Joined: Wed May 03, 2017 10:36 pm
Team: im slow
Location: US OF A

Re: CUAHILLA CREEK MX

Postby ColtHans » Thu Aug 09, 2018 8:45 pm

RH154 wrote:
christianjonse wrote:theres so many missing files on that track. theres a truck that's on notepad++ and more statues that aren't even in the tracks file lol

oh well, Don't play it then :lol: :lol:

yea..and does it even matter really ???so what if some statues are missing
im a pro loser

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