Help with start gates

All about making tracks for MX Simulator
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jhdm17
Posts: 48
Joined: Sat Sep 06, 2008 9:14 am

Help with start gates

Post by jhdm17 »

hey everyone just made a new track but the only problem is i cant move the start gates from the original posistion as the start is somewhere else on the track, atm i have tried moving them as statues placing them somewhere else and saving it but the next time i open up the track they are back in their original place pleas help thnx :)
DJ99X
Posts: 15523
Joined: Tue Jan 15, 2008 11:36 am
Location: Land Down Under

Re: Help with start gates

Post by DJ99X »

Visualise where you want to gates to go. Gates will travel from left to right (if you are looking from behind the gates). Write down the co-ordinates at the left end and right end (co-ordinates displayed on left hand side of screen). The co-ordinates will be displayed as x y z. Ignore the y value. Input these into the following link, with the following format.

left-x left-z right-x right-z

http://www.mxsimulator.com/gate.html
jhdm17
Posts: 48
Joined: Sat Sep 06, 2008 9:14 am

Re: Help with start gates

Post by jhdm17 »

thanks i managed to get them moved to the right place now :) hopefully my track will b finished soon cheers :)
DankeKTM21
Posts: 1070
Joined: Mon Dec 24, 2007 5:10 pm
Team: Danke KTM
Location: chile
Contact:

Re: Help with start gates

Post by DankeKTM21 »

finally I was searching like 40min that shit, THAT TOOL SHOULD BE ON THE TOP OF THE "TRACK EDITING" TOPIC :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil:
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Kawasakis wrote:Hah yeah, because basketball and football requires just one ball - two balls just only for motocross riders haha
Jones221
Posts: 5262
Joined: Wed Mar 04, 2009 4:11 am
Team: Trump
Location: California

Re: Help with start gates

Post by Jones221 »

only one to win something real from the game!
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