Saffing tracks

All about making tracks for MX Simulator
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AtlasZoor
Posts: 157
Joined: Wed Aug 02, 2017 12:51 am
Team: Atlas Trackworks
Location: Zimbabwe

Saffing tracks

Postby AtlasZoor » Fri Aug 17, 2018 8:22 pm

So I was wondering how to saf tracks. I do have the saf creator but just saffing the track folder does not work in game. Is there a special way to saf track folders? thanks!
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Sandhapper
Posts: 1241
Joined: Sat Jul 10, 2010 9:21 am
Team: MotoRAD
Location: The Nederlands

Re: Saffing tracks

Postby Sandhapper » Fri Aug 17, 2018 9:50 pm

Exact problem I encountered with WW Ranch. The saf creator doesn't like subfolders, thus the track won't work properly in game.

If you have Python (it's not very difficult to get the saf script working), then this thread will be helpful.
viewtopic.php?f=2&t=321&hilit=handy+scripts
Be sure to get an older version of python. I got 2.7.6 myself.
Let me know if you need anything beyond this.
2013 EMF outdoors 2nd place overall
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User avatar
AtlasZoor
Posts: 157
Joined: Wed Aug 02, 2017 12:51 am
Team: Atlas Trackworks
Location: Zimbabwe

Re: Saffing tracks

Postby AtlasZoor » Fri Aug 17, 2018 11:50 pm

Sandhapper wrote:Exact problem I encountered with WW Ranch. The saf creator doesn't like subfolders, thus the track won't work properly in game.

If you have Python (it's not very difficult to get the saf script working), then this thread will be helpful.
viewtopic.php?f=2&t=321&hilit=handy+scripts
Be sure to get an older version of python. I got 2.7.6 myself.
Let me know if you need anything beyond this.


ok I will try that! I might message if I have problems thanks!
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